Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Prím
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,485 Elo+
Solo
Serqet
Serqet
RicaMend0200
Serqet
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 199L
1,555 Elo+
Solo
Anubis
Anubis
UsurpadorDeAlmas
Anubis
Level 126
God Stats
15W - 18L
1,791 SR
Queue Stats
31W - 40L
1,575 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,523 Elo+

VS

Team Averages
Level 118
1,638 SR
1,464 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Falkkar
Persephone
Level 122
God Stats
1W - 1L
1,937 SR
Queue Stats
107W - 96L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
Obushido
Kuzenbo
Level 107
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 2L
1,424 Elo+
Solo
Da Ji
Da Ji
edulxrd7
Da Ji
Level 129
God Stats
0W - 2L
1,544 SR
Queue Stats
6W - 11L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 1 / 1
3,184
637
741
1,681
448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
 
Set
4
1 / 2 / 0
3,090
618
1,299
2,483
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Prím
Cupid
4
0 / 1 / 1
3,030
606
2,014
1,654
387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
4
2 / 0 / 0
3,608
722
1,176
2,299
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 0 / 1
3,869
774
1,064
831
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 1 / 2
3,177
635
1,070
1,671
297
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
5
0 / 3 / 0
2,896
579
632
2,953
1,059
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Falkkar
Persephone
5
1 / 1 / 0
3,309
662
1,303
1,814
436
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Obushido
Kuzenbo
5
3 / 0 / 0
3,442
688
854
2,853
1,202
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
edulxrd7
Da Ji
2
0 / 0 / 0
2,566
513
0
418
66
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Set
 
Set
1
2
0
0.5
L
Medusa
 
Medusa
0
1
2
1
L
Chang'e
 
Chang'e
0
3
0
0
L
Persephone
Falkkar
Persephone
1
1
0
1
L
Kuzenbo
Obushido
Kuzenbo
3
0
0
3
W
Cupid
Prím
Cupid
0
1
1
0.5
W
Serqet
2
0
0
2
W
2
0
1
2.5
L
Da Ji
edulxrd7
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,294
Damage
3,859
8,948
Taken
9,709
2,432
Mitigated
3,060
2,727
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
741
112
0
250
1,681
448
0
920
761
10,249
0
W
Set
 
Set
1,299
606
0
475
2,483
700
0
501
1,982
0
8,170
L
Medusa
 
Medusa
1,070
146
0
375
1,671
297
0
0
1,671
0
12,054
L
Chang'e
 
Chang'e
632
61
0
918
2,953
1,059
0
1,064
1,889
8,181
0
L
Persephone
Falkkar
Persephone
1,303
147
0
474
1,814
436
0
741
1,073
9,834
0
L
Kuzenbo
Obushido
Kuzenbo
854
418
99
710
2,853
1,202
0
0
2,853
3,277
0
W
Cupid
Prím
Cupid
2,014
1,320
160
538
1,654
387
24
353
1,301
0
8,168
W
Serqet
1,176
225
0
1,084
2,299
565
0
482
1,817
0
10,709
W
1,064
146
0
220
831
332
425
533
298
15,288
0
L
Da Ji
edulxrd7
Da Ji
0
0
0
212
418
66
0
0
418
0
2,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,781
Gold Earned
15,390
104
Minions Killed
57
0
Camps Cleared
0
433,294
Distance Traveled
377,034
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,184
637
17
3
0
70,868
2
W
Set
3,090
618
19
4
0
81,984
2
L
Medusa
3,177
635
21
4
0
76,528
1
L
Chang'e
2,896
579
13
3
0
75,013
1
L
Persephone
3,309
662
12
2
0
89,666
0
L
Kuzenbo
3,442
688
3
1
0
104,274
0
W
Cupid
3,030
606
17
3
0
80,002
0
W
Serqet
3,608
722
25
5
0
123,679
0
W
Anubis
3,869
774
26
5
0
76,761
3
L
Da Ji
2,566
513
8
2
0
31,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role