Player Matchup

Cupid
Cupid
 
Cupid
Level 14
God Stats
2W - 3L
1,226 SR
Queue Stats
19W - 35L
1,279 Elo+
Solo
Arachne
Arachne
LikeCeleste56
Arachne
Level 26
God Stats
21W - 12L
1,706 SR
Queue Stats
269W - 299L
1,264 Elo+
Solo
Chang'e
Chang'e
RizzCakez
Chang'e
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 52L
1,314 Elo+
Solo
Guan Yu
Guan Yu
alexfferreira2
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 143L
1,147 Elo+
Solo
Nemesis
Nemesis
thekershaws09201
Nemesis
Level 15
God Stats
1W - 2L
1,725 SR
Queue Stats
12W - 27L
1,218 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,244 Elo+

VS

Team Averages
Level 21
1,417 SR
1,222 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
1W - 2L
1,184 SR
Queue Stats
208W - 270L
1,144 Elo+
Solo
King Arthur
King Arthur
Domino-_-77
King Arthur
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 23L
1,379 Elo+
Solo
Kukulkan
Kukulkan
ELITEJAVY
Kukulkan
Level 16
God Stats
4W - 3L
1,248 SR
Queue Stats
8W - 14L
1,103 Elo+
Solo
Jormungandr
Jormungandr
MonkeyFace826
Jormungandr
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 12L
1,258 Elo+
Solo
Skadi
Skadi
coolpug420
Skadi
Level 17
God Stats
58W - 52L
1,455 SR
Queue Stats
138W - 115L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
3 / 8 / 11
14,218
1,016
20,310
24,194
9,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
20
16 / 6 / 6
17,479
1,249
25,917
25,363
10,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RizzCakez
Chang'e
20
4 / 4 / 11
14,630
1,045
21,553
21,709
8,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 10 / 10
12,810
915
10,143
32,245
26,738
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 11 / 9
13,166
940
5,828
19,469
11,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
1 / 5 / 19
13,783
985
11,032
13,513
11,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Domino-_-77
King Arthur
20
6 / 12 / 19
14,123
1,009
18,416
24,306
19,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ELITEJAVY
Kukulkan
20
1 / 3 / 20
14,044
1,003
25,190
13,236
10,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
MonkeyFace826
Jormungandr
20
7 / 1 / 17
13,939
996
13,096
16,170
13,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
20
24 / 7 / 10
18,902
1,350
43,320
21,533
8,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
124
28
Kills
39
39
Deaths
28
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
8
11
1.06
W
Merlin
 
Merlin
1
5
19
2.1
W
King Arthur
Domino-_-77
King Arthur
6
12
19
1.29
W
Kukulkan
ELITEJAVY
Kukulkan
1
3
20
3.67
L
Arachne
16
6
6
3.17
W
Jormungandr
MonkeyFace826
Jormungandr
7
1
17
15.5
L
Chang'e
RizzCakez
Chang'e
4
4
11
2.38
L
2
10
10
0.7
W
Skadi
24
7
10
4.14
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,751
Damage
111,054
122,980
Taken
88,758
66,448
Mitigated
62,742
18,414
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
20,310
9,216
213
762
24,194
9,430
0
9,964
14,230
0
57,635
W
Merlin
 
Merlin
11,032
1,584
0
0
13,513
11,110
0
1,770
11,743
45,636
0
W
King Arthur
Domino-_-77
King Arthur
18,416
5,299
0
656
24,306
19,130
0
5,511
18,795
0
27,174
W
Kukulkan
ELITEJAVY
Kukulkan
25,190
5,011
0
0
13,236
10,052
0
4,024
9,212
65,868
0
L
Arachne
25,917
21,578
0
5,995
25,363
10,231
0
11,012
14,351
0
48,258
W
Jormungandr
MonkeyFace826
Jormungandr
13,096
3,111
88
1,634
16,170
13,492
0
4,303
11,867
26,991
0
L
Chang'e
RizzCakez
Chang'e
21,553
5,661
1,660
4,809
21,709
8,289
0
8,526
13,183
48,852
0
L
10,143
2,462
450
3,648
32,245
26,738
0
13,749
18,496
0
19,606
W
Skadi
43,320
31,680
0
9,798
21,533
8,958
0
5,945
15,588
0
69,476
L
5,828
1,724
0
877
19,469
11,760
0
6,067
13,402
0
16,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,303
Gold Earned
74,791
238
Minions Killed
285
7
Camps Cleared
4
1,141,671
Distance Traveled
1,083,644
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,218
1,016
76
5
4
206,786
0
W
Merlin
13,783
985
78
6
0
203,485
0
W
King Arthur
14,123
1,009
16
1
1
191,207
0
W
Kukulkan
14,044
1,003
108
8
1
208,357
3
L
Arachne
17,479
1,249
62
4
0
229,915
0
W
Jormungandr
13,939
996
25
2
1
290,371
0
L
Chang'e
14,630
1,045
57
4
1
228,496
1
L
Guan Yu
12,810
915
19
1
2
278,795
0
W
Skadi
18,902
1,350
58
4
1
190,224
0
L
Nemesis
13,166
940
24
2
0
197,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role