Player Matchup

Poseidon
Poseidon
Duck An Dodge
Poseidon
Level 126
God Stats
2W - 0L
1,758 SR
Queue Stats
31W - 35L
1,516 Elo+
Party 1
Bakasura
Bakasura
Striker696f
Bakasura
Level 20
God Stats
2W - 1L
1,418 SR
Queue Stats
131W - 163L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
Zack Hax
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,506 Elo+

VS

Team Averages
Level 16
1,559 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 259L
1,447 Elo+
Solo
Loki
Loki
DominikMagKekse
Loki
Level 23
God Stats
3W - 3L
1,678 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 2
Bellona
Bellona
FlyingBella_
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Duck An Dodge
Poseidon
17
18 / 11 / 10
17,313
824
20,745
17,807
4,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Striker696f
Bakasura
16
11 / 9 / 15
16,352
779
11,514
20,665
7,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
Zack Hax
Kuzenbo
17
7 / 0 / 17
16,335
778
10,916
20,126
27,088
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 5 / 9
15,220
725
23,515
18,048
7,389
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 9 / 5
15,965
760
17,192
17,619
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
FlyingBella_
Bellona
12
3 / 23 / 10
13,778
656
10,155
26,553
17,087
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
36
Kills
19
20
Deaths
37
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
5
9
2.3
L
9
9
5
1.28
W
Poseidon
Duck An Dodge
Poseidon
18
11
10
2.09
L
Bellona
FlyingBella_
Bellona
3
23
10
0.35
W
Bakasura
Striker696f
Bakasura
11
9
15
2.06
W
Kuzenbo
Zack Hax
Kuzenbo
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
50,862
58,598
Taken
62,220
39,080
Mitigated
31,098
12,177
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,515
1,133
0
5,649
18,048
7,389
70
11,048
6,893
97,921
0
L
17,192
7,838
741
2,971
17,619
6,622
196
10,118
7,446
0
65,154
W
Poseidon
Duck An Dodge
Poseidon
20,745
2,065
0
793
17,807
4,353
1,757
5,234
12,573
74,661
0
L
Bellona
FlyingBella_
Bellona
10,155
5,187
0
225
26,553
17,087
218
10,578
15,615
0
20,771
W
Bakasura
Striker696f
Bakasura
11,514
10,312
147
7,894
20,665
7,639
341
9,577
11,088
0
45,018
W
Kuzenbo
Zack Hax
Kuzenbo
10,916
3,567
0
3,343
20,126
27,088
1,100
8,778
11,348
45,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,000
Gold Earned
44,963
236
Minions Killed
253
0
Camps Cleared
0
1,127,492
Distance Traveled
1,011,634
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,220
725
169
8
0
321,996
9
L
Loki
15,965
760
77
4
0
353,485
2
W
Poseidon
17,313
824
103
5
0
322,603
2
L
Bellona
13,778
656
7
0
0
336,153
3
W
Bakasura
16,352
779
84
4
0
402,420
0
W
Kuzenbo
16,335
778
49
2
0
402,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role