Player Matchup

Mulan
Mulan
 
Mulan
Level 18
God Stats
5W - 5L
1,493 SR
Queue Stats
18W - 30L
1,097 Elo+
Party 1
Pele
Pele
 
Pele
Level 19
God Stats
23W - 23L
1,451 SR
Queue Stats
26W - 40L
1,140 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,122 Elo+
Party 1
Neith
Neith
FDF_Eternal
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,102 Elo+
Solo
Kuzenbo
Kuzenbo
ShxdowMan4173
Kuzenbo
Level 25
God Stats
7W - 8L
1,368 SR
Queue Stats
38W - 51L
1,143 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,121 Elo+

VS

Team Averages
Level 22
1,232 SR
1,160 Elo+
Xbalanque
Xbalanque
Straylucho65
Xbalanque
Level 25
God Stats
10W - 11L
1,126 SR
Queue Stats
29W - 32L
1,208 Elo+
Solo
Bellona
Bellona
UltraDoRiToSX
Bellona
Level 18
God Stats
6W - 8L
1,291 SR
Queue Stats
75W - 73L
1,157 Elo+
Solo
Heimdallr
Heimdallr
brothersnow2002
Heimdallr
Level 18
God Stats
10W - 16L
1,151 SR
Queue Stats
73W - 60L
1,159 Elo+
Party 2
Rama
Rama
chavesjc
Rama
Level 24
God Stats
42W - 40L
1,397 SR
Queue Stats
63W - 71L
1,187 Elo+
Solo
Chaac
Chaac
portalmaster888
Chaac
Level 26
God Stats
20W - 24L
1,195 SR
Queue Stats
91W - 71L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 10 / 5
12,414
955
7,659
23,371
16,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
 
Pele
17
2 / 13 / 9
11,673
898
17,187
27,957
7,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
 
Poseidon
17
1 / 12 / 7
11,227
864
6,737
21,700
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 5 / 6
14,484
1,114
22,478
21,200
7,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
18
2 / 12 / 7
11,671
898
15,345
29,215
15,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Straylucho65
Xbalanque
20
11 / 3 / 17
13,850
1,065
21,301
11,287
5,359
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
20
20 / 1 / 22
16,863
1,297
30,596
19,229
20,881
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
brothersnow2002
Heimdallr
20
14 / 5 / 30
15,546
1,196
34,901
15,190
8,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
19
4 / 5 / 17
12,562
966
13,243
12,789
6,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 3 / 19
12,197
938
10,350
16,322
16,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
157
17
Kills
52
52
Deaths
17
34
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
10
5
0.75
L
Pele
 
Pele
2
13
9
0.5
L
Poseidon
 
Poseidon
1
12
7
0.38
L
7
5
6
2
L
Kuzenbo
2
12
7
0.46
W
Xbalanque
Straylucho65
Xbalanque
11
3
17
6.5
W
Bellona
20
1
22
31
W
Heimdallr
brothersnow2002
Heimdallr
14
5
30
5.8
W
Rama
4
5
17
2.5
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,406
Damage
110,391
123,443
Taken
74,817
51,767
Mitigated
57,329
9,285
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,659
1,239
0
405
23,371
16,256
0
0
21,908
0
13,874
L
Pele
 
Pele
17,187
5,370
0
1,132
27,957
7,305
0
0
27,957
0
30,398
L
Poseidon
 
Poseidon
6,737
2,130
0
847
21,700
4,607
0
0
21,473
15,132
0
L
22,478
11,944
0
2,692
21,200
7,680
0
0
21,200
0
48,735
L
Kuzenbo
15,345
7,051
423
3,786
29,215
15,919
0
0
27,515
26,026
0
W
Xbalanque
Straylucho65
Xbalanque
21,301
13,523
0
2,146
11,287
5,359
0
2,363
8,924
0
42,107
W
Bellona
30,596
13,443
0
714
19,229
20,881
0
8,469
10,760
0
53,674
W
Heimdallr
brothersnow2002
Heimdallr
34,901
22,052
0
3,146
15,190
8,303
0
3,466
11,724
0
47,546
W
Rama
13,243
11,976
0
2,424
12,789
6,015
0
2,285
10,504
0
25,008
W
10,350
3,126
0
2,867
16,322
16,771
0
5,499
10,823
0
17,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
71,018
124
Minions Killed
172
1
Camps Cleared
4
1,138,060
Distance Traveled
990,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,414
955
18
1
0
207,646
0
L
Pele
11,673
898
33
3
0
236,295
0
L
Poseidon
11,227
864
11
1
1
281,562
0
L
Neith
14,484
1,114
40
3
0
208,618
0
L
Kuzenbo
11,671
898
22
2
0
203,939
0
W
Xbalanque
13,850
1,065
39
3
1
190,535
0
W
Bellona
16,863
1,297
45
3
0
278,212
0
W
Heimdallr
15,546
1,196
23
2
2
194,210
0
W
Rama
12,562
966
42
3
1
142,993
0
W
Chaac
12,197
938
23
2
0
184,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role