Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Givikx
Kuzenbo
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 57L
1,314 Elo+
Party 1
Jing Wei
Jing Wei
Myppkoma
Jing Wei
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
33W - 46L
1,292 Elo+
Party 1
Sol
Sol
Olena
Sol
Level 138
God Stats
6W - 5L
1,581 SR
Queue Stats
154W - 127L
1,544 Elo+
Party 1
Osiris
Osiris
i sHAnk aLL dAY
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 120L
1,376 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,405 Elo+

VS

Team Averages
Level 84
1,465 SR
1,368 Elo+
Pele
Pele
EcologicSleet55
Pele
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 104L
1,343 Elo+
Solo
Agni
Agni
HeraY0urQueen
Agni
Level 128
God Stats
6W - 5L
1,522 SR
Queue Stats
329W - 341L
1,357 Elo+
Solo
He Bo
He Bo
KingPyroSausage
He Bo
Level 65
God Stats
3W - 0L
1,305 SR
Queue Stats
18W - 14L
1,402 Elo+
Solo
Izanami
Izanami
WhiteGangstaBoss
Izanami
Level 101
God Stats
8W - 7L
1,497 SR
Queue Stats
519W - 506L
1,400 Elo+
Solo
Neith
Neith
michaelray41889
Neith
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 49L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
12 / 6 / 5
12,057
754
17,220
26,077
14,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Givikx
Kuzenbo
15
2 / 5 / 11
9,745
609
6,718
18,110
25,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Myppkoma
Jing Wei
17
2 / 6 / 10
10,550
659
4,637
12,072
5,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Olena
Sol
19
3 / 4 / 12
11,576
724
23,322
17,541
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 6 / 8
10,857
679
11,976
16,871
21,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 18
11,323
708
11,475
17,442
7,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 4 / 12
12,133
758
18,188
12,896
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 8 / 11
12,110
757
18,651
17,627
6,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 4 / 16
11,500
719
12,985
13,203
5,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 15
11,817
739
16,738
12,404
5,352
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
23
Kills
27
27
Deaths
24
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
6
5
2.42
W
3
7
18
1.71
L
Kuzenbo
Givikx
Kuzenbo
2
5
11
1.5
W
8
4
12
3.5
W
7
8
11
1.56
L
Jing Wei
Myppkoma
Jing Wei
2
6
10
1.17
L
Sol
Olena
Sol
3
4
12
2.25
W
4
4
16
3
L
4
6
8
1.33
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,873
Damage
78,037
90,671
Taken
73,572
74,674
Mitigated
29,945
26,038
Healing
32,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,220
2,303
2,129
7,567
26,077
14,740
0
10,696
15,381
0
24,429
W
11,475
3,128
1,965
2,285
17,442
7,420
328
7,587
9,855
0
23,054
L
Kuzenbo
Givikx
Kuzenbo
6,718
1,529
1,946
1,519
18,110
25,430
208
5,906
12,204
12,881
0
W
18,188
1,348
3,226
4,029
12,896
4,963
1,086
5,027
7,869
37,531
0
W
18,651
555
2,109
6,626
17,627
6,636
591
6,378
11,249
35,833
0
L
Jing Wei
Myppkoma
Jing Wei
4,637
3,334
0
0
12,072
5,854
184
4,363
7,709
0
21,096
L
Sol
Olena
Sol
23,322
3,142
2,132
7,468
17,541
7,525
749
10,657
6,884
49,615
0
W
12,985
9,024
1,555
2,439
13,203
5,574
2,782
4,769
8,434
0
29,946
L
11,976
2,657
243
3,034
16,871
21,125
253
5,217
11,654
0
17,864
W
16,738
7,127
2,316
5,957
12,404
5,352
1,666
6,279
6,125
0
33,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
58,883
137
Minions Killed
169
0
Camps Cleared
0
1,206,861
Distance Traveled
1,386,283
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,057
754
19
1
0
281,598
1
W
Pele
11,323
708
18
1
0
319,716
0
L
Kuzenbo
9,745
609
11
1
0
224,717
0
W
Agni
12,133
758
37
2
0
267,965
4
W
He Bo
12,110
757
45
3
0
251,082
0
L
Jing Wei
10,550
659
46
3
0
240,380
0
L
Sol
11,576
724
52
3
0
233,058
0
W
Izanami
11,500
719
32
2
0
231,866
1
L
Osiris
10,857
679
9
1
0
227,108
0
W
Neith
11,817
739
37
2
0
315,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role