Player Matchup

Neith
Neith
CWoody95
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,052 Elo+
Party 3
Horus
Horus
FOURR20
Horus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 44L
1,321 Elo+
Party 2
Anubis
Anubis
J7WXD
Anubis
Level 4
God Stats
8W - 8L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 3
Fenrir
Fenrir
chrxs249
Fenrir
Level 18
God Stats
16W - 14L
1,466 SR
Queue Stats
27W - 31L
1,471 Elo+
Party 3
Tyr
Tyr
king_wheeler97
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 48L
1,212 Elo+
Party 2
Team Averages
Level 10
1,493 SR
1,311 Elo+

VS

Team Averages
Level 18
1,612 SR
1,500 Elo+
Da Ji
Da Ji
Agardi111
Da Ji
Level 15
God Stats
37W - 52L
1,331 SR
Queue Stats
40W - 62L
1,262 Elo+
Solo
Jormungandr
Jormungandr
BorisBal
Jormungandr
Level 10
God Stats
8W - 2L
1,555 SR
Queue Stats
20W - 10L
1,558 Elo+
Party 1
Mercury
Mercury
DutchHash
Mercury
Level 44
God Stats
17W - 9L
1,721 SR
Queue Stats
27W - 17L
1,536 Elo+
Party 1
Artemis
Artemis
SpendinGold99
Artemis
Level 13
God Stats
20W - 8L
1,717 SR
Queue Stats
22W - 9L
1,649 Elo+
Party 1
Bellona
Bellona
jop-vanhoften
Bellona
Level 7
God Stats
7W - 2L
1,737 SR
Queue Stats
8W - 4L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CWoody95
Neith
16
0 / 3 / 3
10,231
853
8,240
8,045
3,852
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
FOURR20
Horus
16
0 / 4 / 3
10,650
888
9,849
21,427
16,250
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
J7WXD
Anubis
16
1 / 9 / 1
10,205
850
5,244
14,822
7,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
chrxs249
Fenrir
16
3 / 5 / 2
11,117
926
9,131
12,695
6,265
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 11 / 2
10,193
849
7,670
23,959
17,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

113

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Agardi111
Da Ji
16
2 / 0 / 11
10,454
871
6,425
5,127
2,137
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
BorisBal
Jormungandr
20
3 / 1 / 20
12,276
1,023
12,746
10,526
13,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DutchHash
Mercury
19
12 / 1 / 13
12,675
1,056
12,464
8,483
4,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
19
10 / 2 / 13
12,844
1,070
27,086
9,539
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
19
5 / 1 / 18
11,825
985
13,584
11,439
9,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
5
Kills
32
32
Deaths
5
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Agardi111
Da Ji
2
0
11
7.5
W
Jormungandr
BorisBal
Jormungandr
3
1
20
13
L
Neith
CWoody95
Neith
0
3
3
0.5
W
Mercury
DutchHash
Mercury
12
1
13
18.5
L
Horus
FOURR20
Horus
0
4
3
0.38
L
Anubis
J7WXD
Anubis
1
9
1
0.17
W
Artemis
10
2
13
8.25
L
Fenrir
chrxs249
Fenrir
3
5
2
0.8
W
Bellona
5
1
18
14
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,134
Damage
72,305
80,948
Taken
45,114
51,412
Mitigated
33,173
8,529
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Agardi111
Da Ji
6,425
1,200
0
24
5,127
2,137
0
1,518
3,609
0
8,922
W
Jormungandr
BorisBal
Jormungandr
12,746
4,592
0
0
10,526
13,106
0
746
9,780
47,423
0
L
Neith
CWoody95
Neith
8,240
3,290
0
629
8,045
3,852
0
912
7,133
0
31,794
W
Mercury
DutchHash
Mercury
12,464
8,732
0
493
8,483
4,356
0
652
7,831
0
19,183
L
Horus
FOURR20
Horus
9,849
4,141
1,401
3,393
21,427
16,250
0
4,326
17,101
0
21,115
L
Anubis
J7WXD
Anubis
5,244
1,035
0
2,225
14,822
7,428
0
2,311
12,511
28,057
0
W
Artemis
27,086
13,925
0
1,762
9,539
4,085
0
878
8,441
0
46,495
L
Fenrir
chrxs249
Fenrir
9,131
1,787
416
465
12,695
6,265
0
1,597
11,098
0
14,580
W
Bellona
13,584
4,382
0
345
11,439
9,489
0
1,450
9,989
0
23,389
L
7,670
3,826
0
0
23,959
17,617
0
3,600
20,359
0
19,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
60,074
149
Minions Killed
175
5
Camps Cleared
7
1,010,712
Distance Traveled
1,075,834
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,454
871
7
1
1
219,349
2
W
Jormungandr
12,276
1,023
71
6
1
199,512
3
L
Neith
10,231
853
52
4
2
176,876
3
W
Mercury
12,675
1,056
20
2
1
243,275
0
L
Horus
10,650
888
16
1
2
232,109
2
L
Anubis
10,205
850
51
4
0
163,477
0
W
Artemis
12,844
1,070
47
4
0
193,273
0
L
Fenrir
11,117
926
16
1
1
249,125
0
W
Bellona
11,825
985
30
3
4
220,425
0
L
Tyr
10,193
849
14
1
0
189,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role