Player Matchup

Medusa
Medusa
 
Medusa
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Frizcoco
Hachiman
Level 64
God Stats
5W - 8L
1,518 SR
Queue Stats
206W - 213L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Rotcer
Jormungandr
Level 156
God Stats
77W - 104L
1,441 SR
Queue Stats
1,925W - 1,915L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
SaluteDaBlu
Baron Samedi
Level 101
God Stats
61W - 47L
1,513 SR
Queue Stats
547W - 556L
1,407 Elo+
Solo
Arachne
Arachne
dylux420
Arachne
Level 67
God Stats
11W - 7L
1,856 SR
Queue Stats
61W - 62L
1,534 Elo+
Solo
Team Averages
Level 88
1,566 SR
1,479 Elo+

VS

Team Averages
Level 93
1,426 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Claid18
Izanami
Level 123
God Stats
10W - 7L
1,460 SR
Queue Stats
65W - 65L
1,472 Elo+
Solo
Janus
Janus
PapiTrueLove
Janus
Level 89
God Stats
4W - 2L
1,209 SR
Queue Stats
29W - 28L
1,496 Elo+
Party 1
Kali
Kali
SolxrEklips
Kali
Level 58
God Stats
2W - 1L
1,460 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 5 / 2
8,719
872
7,474
8,651
2,766
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Frizcoco
Hachiman
15
2 / 6 / 1
9,628
963
8,033
17,026
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Rotcer
Jormungandr
15
1 / 5 / 5
9,484
948
10,174
20,009
17,974
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SaluteDaBlu
Baron Samedi
15
1 / 2 / 1
9,047
905
5,545
6,759
2,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
dylux420
Arachne
15
1 / 11 / 3
9,366
937
10,823
20,598
7,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

135

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 1 / 16
10,081
1,008
3,761
5,447
5,164
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
 
Sol
17
2 / 1 / 17
10,010
1,001
8,605
6,842
2,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Claid18
Izanami
18
9 / 1 / 11
11,720
1,172
16,835
10,962
4,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 13
10,642
1,064
13,253
6,143
1,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 3 / 12
12,224
1,222
22,821
17,809
9,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
98
6
Kills
29
29
Deaths
6
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Cerberus
 
Cerberus
2
1
16
10
W
Sol
 
Sol
2
1
17
10.5
W
Izanami
Claid18
Izanami
9
1
11
14.5
L
Hachiman
Frizcoco
Hachiman
2
6
1
0.42
W
5
0
13
11.5
L
Jormungandr
Rotcer
Jormungandr
1
5
5
0.7
L
Baron Samedi
SaluteDaBlu
Baron Samedi
1
2
1
0.75
W
11
3
12
5.67
L
Arachne
dylux420
Arachne
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,049
Damage
65,275
73,043
Taken
47,203
37,262
Mitigated
23,832
6,991
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,474
3,119
267
426
8,651
2,766
0
3,621
5,030
0
14,378
W
Cerberus
 
Cerberus
3,761
46
812
1,962
5,447
5,164
0
1,838
3,609
19,774
0
W
Sol
 
Sol
8,605
2,602
0
3,012
6,842
2,648
0
1,739
5,103
26,532
0
W
Izanami
Claid18
Izanami
16,835
10,419
0
57
10,962
4,124
0
3,537
7,425
0
34,436
L
Hachiman
Frizcoco
Hachiman
8,033
3,877
0
2,061
17,026
6,124
0
6,993
10,033
0
29,416
W
13,253
693
774
548
6,143
1,927
0
1,879
4,264
45,976
0
L
Jormungandr
Rotcer
Jormungandr
10,174
2,296
465
426
20,009
17,974
0
5,074
14,935
30,424
0
L
Baron Samedi
SaluteDaBlu
Baron Samedi
5,545
463
423
911
6,759
2,718
0
1,427
5,332
23,380
0
W
22,821
11,083
0
6,949
17,809
9,969
0
6,726
11,083
0
31,494
L
Arachne
dylux420
Arachne
10,823
9,400
0
2,012
20,598
7,680
0
8,504
12,094
0
25,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
54,677
165
Minions Killed
241
5
Camps Cleared
9
785,773
Distance Traveled
929,365
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,719
872
6
1
2
121,687
0
W
Cerberus
10,081
1,008
48
5
0
164,881
0
W
Sol
10,010
1,001
44
4
2
171,491
2
W
Izanami
11,720
1,172
47
5
2
194,518
0
L
Hachiman
9,628
963
57
6
0
168,743
1
W
Janus
10,642
1,064
80
8
3
187,403
0
L
Jormungandr
9,484
948
47
5
1
171,631
0
L
Baron Samedi
9,047
905
25
3
1
142,092
0
W
Kali
12,224
1,222
22
2
2
211,072
0
L
Arachne
9,366
937
30
3
1
181,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role