Player Matchup

Fenrir
Fenrir
Bcerro
Fenrir
Level 87
God Stats
6W - 8L
1,275 SR
Queue Stats
271W - 244L
1,491 Elo+
Solo
Xbalanque
Xbalanque
Celtic_Emrys
Xbalanque
Level 69
God Stats
1W - 0L
1,724 SR
Queue Stats
58W - 42L
1,491 Elo+
Solo
Ra
Ra
Nandiacsaszar
Ra
Level 126
God Stats
7W - 5L
1,506 SR
Queue Stats
253W - 226L
1,521 Elo+
Solo
Bastet
Bastet
bryley44
Bastet
Level 74
God Stats
3W - 4L
1,373 SR
Queue Stats
189W - 172L
1,503 Elo+
Party 1
Ganesha
Ganesha
chakka316
Ganesha
Level 115
God Stats
1W - 2L
1,331 SR
Queue Stats
45W - 49L
1,551 Elo+
Party 1
Team Averages
Level 94
1,442 SR
1,512 Elo+

VS

Team Averages
Level 113
1,544 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MURDA204
Chaac
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 155L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Monster___aka
The Morrigan
Level 120
God Stats
0W - 1L
1,721 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
OhomenRavia
Sun Wukong
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 119L
1,443 Elo+
Solo
Discordia
Discordia
The13thHokagee
Discordia
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
211W - 200L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bcerro
Fenrir
18
8 / 6 / 14
11,680
730
11,621
21,983
21,083
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
Celtic_Emrys
Xbalanque
20
7 / 5 / 16
11,859
741
27,316
19,957
9,471
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 3 / 13
13,114
820
17,049
14,228
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
bryley44
Bastet
18
2 / 4 / 18
10,821
676
15,424
16,084
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
chakka316
Ganesha
18
0 / 7 / 23
10,346
647
8,482
18,262
17,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 11 / 9
10,063
629
7,889
20,315
11,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MURDA204
Chaac
19
0 / 4 / 15
10,170
636
14,083
26,560
21,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Monster___aka
The Morrigan
19
10 / 4 / 6
12,289
768
12,822
10,335
4,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OhomenRavia
Sun Wukong
20
7 / 4 / 15
11,323
708
18,609
19,785
25,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
The13thHokagee
Discordia
18
3 / 5 / 11
10,941
684
20,417
10,392
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
80
28
Kills
24
25
Deaths
28
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
11
9
0.77
W
Fenrir
Bcerro
Fenrir
8
6
14
2.5
W
Xbalanque
Celtic_Emrys
Xbalanque
7
5
16
3
L
Chaac
MURDA204
Chaac
0
4
15
1.88
L
The Morrigan
Monster___aka
The Morrigan
10
4
6
3.25
W
11
3
13
5.83
L
Sun Wukong
OhomenRavia
Sun Wukong
7
4
15
3.63
L
Discordia
The13thHokagee
Discordia
3
5
11
1.7
W
Bastet
bryley44
Bastet
2
4
18
2.75
W
Ganesha
chakka316
Ganesha
0
7
23
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,892
Damage
73,820
90,514
Taken
87,387
62,563
Mitigated
66,694
41,184
Healing
32,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,889
1,460
253
898
20,315
11,573
0
5,191
15,124
417
9,113
W
Fenrir
Bcerro
Fenrir
11,621
3,330
2,111
4,187
21,983
21,083
0
8,242
13,741
0
20,616
W
Xbalanque
Celtic_Emrys
Xbalanque
27,316
12,813
375
4,367
19,957
9,471
3,302
6,433
13,524
0
57,760
L
Chaac
MURDA204
Chaac
14,083
580
1,637
11,512
26,560
21,441
113
8,558
18,002
0
32,646
L
The Morrigan
Monster___aka
The Morrigan
12,822
3,440
1,010
4,153
10,335
4,165
414
1,273
8,795
26,188
1,801
W
17,049
1,246
13,199
7,655
14,228
7,687
647
3,529
10,699
44,479
0
L
Sun Wukong
OhomenRavia
Sun Wukong
18,609
3,597
1,538
9,015
19,785
25,230
60
7,660
12,125
0
30,781
L
Discordia
The13thHokagee
Discordia
20,417
754
1,178
1,445
10,392
4,285
0
2,452
7,940
41,635
0
W
Bastet
bryley44
Bastet
15,424
3,722
3,490
2,320
16,084
7,174
727
6,964
9,120
0
32,631
W
Ganesha
chakka316
Ganesha
8,482
606
2,308
1,172
18,262
17,148
499
6,722
11,540
24,719
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,820
Gold Earned
54,786
176
Minions Killed
162
0
Camps Cleared
0
1,513,739
Distance Traveled
1,360,255
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,063
629
3
0
0
220,099
0
W
Fenrir
11,680
730
29
2
0
296,487
0
W
Xbalanque
11,859
741
61
4
0
282,287
1
L
Chaac
10,170
636
29
2
0
304,348
3
L
The Morrigan
12,289
768
51
3
0
280,287
1
W
Ra
13,114
820
59
4
0
322,127
4
L
Sun Wukong
11,323
708
29
2
0
293,462
0
L
Discordia
10,941
684
50
3
0
262,059
2
W
Bastet
10,821
676
27
2
0
339,584
0
W
Ganesha
10,346
647
0
0
0
273,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role