Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 111L
1,052 Elo+
Solo
Artemis
Artemis
Dark_Lord_47270
Artemis
Level 19
God Stats
112W - 120L
1,449 SR
Queue Stats
124W - 162L
1,079 Elo+
Solo
Thanatos
Thanatos
FDF_Eternal
Thanatos
Level 17
God Stats
6W - 3L
1,320 SR
Queue Stats
10W - 23L
1,048 Elo+
Solo
Izanami
Izanami
Sir_Konrad-_-
Izanami
Level 18
God Stats
6W - 2L
1,342 SR
Queue Stats
32W - 38L
1,046 Elo+
Solo
Ra
Ra
hopps_249
Ra
Level 16
God Stats
8W - 13L
1,673 SR
Queue Stats
424W - 443L
1,140 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,073 Elo+

VS

Team Averages
Level 22
1,472 SR
1,172 Elo+
Pele
Pele
Assasinkai07
Pele
Level 24
God Stats
13W - 17L
1,848 SR
Queue Stats
143W - 169L
1,253 Elo+
Solo
Thor
Thor
Freakdaddy1969
Thor
Level 18
God Stats
11W - 12L
1,323 SR
Queue Stats
170W - 169L
1,098 Elo+
Solo
Ao Kuang
Ao Kuang
OhLookItsElectri
Ao Kuang
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
48W - 46L
1,050 Elo+
Solo
Vamana
Vamana
StellarPrawn253
Vamana
Level 28
God Stats
6W - 9L
1,290 SR
Queue Stats
87W - 94L
1,365 Elo+
Solo
Fenrir
Fenrir
gurukage
Fenrir
Level 22
God Stats
5W - 13L
1,399 SR
Queue Stats
287W - 278L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
2 / 2 / 23
11,490
958
4,381
11,745
5,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 3 / 23
11,854
988
15,425
9,247
8,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
FDF_Eternal
Thanatos
19
14 / 2 / 17
13,649
1,137
21,068
10,275
6,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
19
13 / 0 / 12
12,851
1,071
23,471
6,437
3,028
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 0 / 23
11,579
965
12,206
5,536
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,097
758
2,726
5,134
1,235
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 12 / 1
9,725
810
4,536
18,138
24,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
9,395
783
2,416
6,799
1,705
17
2 / 5 / 2
11,393
949
16,907
34,389
53,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
gurukage
Fenrir
16
4 / 13 / 0
10,945
912
8,010
22,141
26,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
12
36
Kills
7
7
Deaths
36
98
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
23
6.75
L
0
3
1
0.17
W
4
3
23
5.17
W
Thanatos
FDF_Eternal
Thanatos
14
2
17
11.25
L
0
12
1
0.04
L
1
3
1
0.5
W
Izanami
13
0
12
19
L
2
5
2
0.6
L
Fenrir
gurukage
Fenrir
4
13
0
0.31
W
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,551
Damage
34,595
43,240
Taken
86,601
26,063
Mitigated
107,163
17,616
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,381
3,711
674
3,723
11,745
5,661
0
572
11,173
0
12,534
L
2,726
900
0
250
5,134
1,235
0
586
4,548
0
9,266
W
15,425
9,604
0
462
9,247
8,251
0
202
9,045
0
29,555
W
Thanatos
FDF_Eternal
Thanatos
21,068
8,556
0
8,581
10,275
6,406
0
969
9,306
0
38,887
L
4,536
675
0
0
18,138
24,418
0
2,582
15,556
0
22,405
L
2,416
505
0
546
6,799
1,705
0
867
5,932
5,511
0
W
Izanami
23,471
20,140
0
0
6,437
3,028
0
673
5,764
0
41,587
L
16,907
6,283
111
8,594
34,389
53,675
0
4,854
29,535
0
61,070
L
Fenrir
gurukage
Fenrir
8,010
3,342
0
521
22,141
26,130
0
3,317
18,619
0
14,331
W
12,206
3,786
2,948
1,228
5,536
2,717
0
0
5,536
31,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,423
Gold Earned
50,555
196
Minions Killed
141
2
Camps Cleared
4
1,014,319
Distance Traveled
690,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,490
958
18
2
0
216,889
0
L
Pele
9,097
758
17
1
1
80,943
1
W
Artemis
11,854
988
41
3
1
161,161
2
W
Thanatos
13,649
1,137
37
3
1
208,812
0
L
Thor
9,725
810
41
3
2
124,531
1
L
Ao Kuang
9,395
783
4
0
0
94,253
0
W
Izanami
12,851
1,071
55
5
0
217,003
1
L
Vamana
11,393
949
64
5
0
248,386
0
L
Fenrir
10,945
912
15
1
1
142,326
0
W
Ra
11,579
965
45
4
0
210,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role