Player Matchup

Hun Batz
Hun Batz
Bronze III
DonnyOnKet
Hun Batz
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,073 MMR
Party 1
Terra
Terra
Bronze III
SassyOnKet
Terra
Bronze III
Level 109
God Stats
1W - 2L
1,713 SR
Queue Stats
33W - 31L
1,257 MMR
Party 1
Nox
Nox
Bronze III
Void Galaxy o
Nox
Bronze III
Level 108
God Stats
9W - 8L
1,636 SR
Queue Stats
67W - 69L
1,208 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,616 SR
1,179 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,699 SR
1,447 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver IV
Zombiebilly33
Achilles
Silver IV
Level 80
God Stats
6W - 3L
2,071 SR
Queue Stats
78W - 83L
1,409 MMR
Solo
Merlin
Merlin
Gold IV
keywon13
Merlin
Gold IV
Level 145
God Stats
98W - 100L
1,525 SR
Queue Stats
623W - 673L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DonnyOnKet
Hun Batz
14
2 / 5 / 1
12,375
589
9,341
15,073
6,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
12
1 / 5 / 2
12,795
609
6,080
21,716
28,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 2
12,487
595
6,915
11,742
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BacchusZeusAphroditeKumbhakarnaHou Yi

VS

Bans
OdinArtemisCupidUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 5 / 6
13,675
651
12,997
20,379
6,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Zombiebilly33
Achilles
5
0 / 0 / 0
9,975
475
0
117
78
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Merlin
keywon13
Merlin
19
11 / 0 / 3
15,705
748
22,970
11,808
4,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
14
14
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
5
6
1.2
L
Hun Batz
DonnyOnKet
Hun Batz
2
5
1
0.5
L
Terra
1
5
2
0.4
L
2
4
2
0.75
W
Achilles
Zombiebilly33
Achilles
0
0
0
0
W
Merlin
keywon13
Merlin
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
35,967
48,531
Taken
32,304
39,883
Mitigated
11,413
6,539
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,997
8,550
0
5,297
20,379
6,820
1,749
9,146
11,233
0
85,032
L
Hun Batz
DonnyOnKet
Hun Batz
9,341
1,173
0
0
15,073
6,811
271
8,264
6,809
0
57,779
L
Terra
6,080
1,004
1,220
3,916
21,716
28,894
0
9,137
12,579
33,940
0
L
6,915
80
0
1,403
11,742
4,178
128
5,667
6,075
53,160
0
W
Achilles
Zombiebilly33
Achilles
0
0
0
0
117
78
0
0
117
0
1,089
W
Merlin
keywon13
Merlin
22,970
1,174
0
9,288
11,808
4,515
1,428
4,808
7,000
95,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
39,355
223
Minions Killed
249
0
Camps Cleared
0
1,161,387
Distance Traveled
707,876
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,675
651
109
5
0
328,117
5
L
Hun Batz
12,375
589
74
4
0
423,626
4
L
Terra
12,795
609
48
2
0
359,458
5
L
Nox
12,487
595
101
5
0
378,303
1
W
Achilles
9,975
475
3
0
0
20,459
1
W
Merlin
15,705
748
137
7
0
359,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role