Player Matchup

Hera
Hera
 
Hera
Level 26
God Stats
15W - 8L
1,500 SR
Queue Stats
112W - 121L
1,261 Elo+
Solo
Bakasura
Bakasura
Danny1985win
Bakasura
Level 28
God Stats
2W - 2L
1,797 SR
Queue Stats
798W - 985L
1,254 Elo+
Party 1
Heimdallr
Heimdallr
InflamedSnake
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,319 Elo+
Solo
Jormungandr
Jormungandr
Pepsi-20-
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 84L
1,084 Elo+
Party 1
Ah Puch
Ah Puch
Sunman8833
Ah Puch
Level 32
God Stats
31W - 41L
1,453 SR
Queue Stats
553W - 717L
1,323 Elo+
Party 1
Team Averages
Level 25
1,550 SR
1,248 Elo+

VS

Team Averages
Level 16
1,394 SR
1,370 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
2W - 2L
1,253 SR
Queue Stats
39W - 27L
1,227 Elo+
Solo
Ra
Ra
 
Ra
Level 9
God Stats
4W - 3L
1,478 SR
Queue Stats
16W - 10L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Xfalo-MaRiOsM
Cernunnos
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Thor
Thor
kdwwpedro
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
reanimateur77
Heimdallr
Level 24
God Stats
3W - 7L
1,240 SR
Queue Stats
8W - 13L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 11 / 18
14,369
1,105
21,343
20,877
7,150
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Danny1985win
Bakasura
20
11 / 8 / 17
13,386
1,030
14,182
24,589
11,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
InflamedSnake
Heimdallr
20
12 / 9 / 26
15,028
1,156
25,691
19,148
7,758
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Pepsi-20-
Jormungandr
20
4 / 9 / 29
13,701
1,054
11,138
25,204
29,103
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Sunman8833
Ah Puch
20
12 / 5 / 27
15,742
1,211
27,142
16,532
7,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
0 / 19 / 14
11,935
918
2,525
31,243
13,572
Ra
 
Ra
20
8 / 5 / 16
15,260
1,174
15,738
14,638
6,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Xfalo-MaRiOsM
Cernunnos
20
10 / 9 / 16
15,220
1,171
30,125
19,361
7,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
20
1 / 16 / 16
12,527
964
4,634
26,435
14,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heimdallr
reanimateur77
Heimdallr
20
23 / 2 / 11
18,878
1,452
46,738
20,257
8,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
115
50
Kills
42
42
Deaths
51
117
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
11
11
18
1.82
W
Guan Yu
 
Guan Yu
0
19
14
0.37
W
Ra
 
Ra
8
5
16
3.2
L
Bakasura
Danny1985win
Bakasura
11
8
17
2.44
L
Heimdallr
InflamedSnake
Heimdallr
12
9
26
2.78
L
Jormungandr
Pepsi-20-
Jormungandr
4
9
29
2.06
L
Ah Puch
Sunman8833
Ah Puch
12
5
27
5.1
W
Cernunnos
Xfalo-MaRiOsM
Cernunnos
10
9
16
2
W
Thor
1
16
16
0.56
W
Heimdallr
reanimateur77
Heimdallr
23
2
11
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,496
Damage
99,760
106,350
Taken
111,934
63,015
Mitigated
50,902
3,449
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
21,343
7,675
0
0
20,877
7,150
0
3,487
17,389
46,679
0
W
Guan Yu
 
Guan Yu
2,525
350
1,145
658
31,243
13,572
0
18,331
12,629
0
12,527
W
Ra
 
Ra
15,738
1,142
2,770
3,315
14,638
6,637
0
7,272
7,296
57,398
0
L
Bakasura
Danny1985win
Bakasura
14,182
8,544
0
905
24,589
11,874
0
2,878
21,711
313
20,221
L
Heimdallr
InflamedSnake
Heimdallr
25,691
11,198
0
0
19,148
7,758
0
5,884
13,264
0
38,402
L
Jormungandr
Pepsi-20-
Jormungandr
11,138
3,356
0
0
25,204
29,103
0
3,121
22,083
29,071
0
L
Ah Puch
Sunman8833
Ah Puch
27,142
626
0
2,544
16,532
7,130
0
368
16,158
41,772
0
W
Cernunnos
Xfalo-MaRiOsM
Cernunnos
30,125
21,042
0
2,211
19,361
7,384
0
11,593
7,588
0
53,198
W
Thor
4,634
2,429
0
625
26,435
14,737
0
11,443
14,313
0
10,048
W
Heimdallr
reanimateur77
Heimdallr
46,738
24,325
315
3,321
20,257
8,572
0
11,297
8,611
0
79,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,226
Gold Earned
73,820
192
Minions Killed
244
2
Camps Cleared
4
1,144,005
Distance Traveled
1,026,479
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,369
1,105
67
5
2
235,512
0
W
Guan Yu
11,935
918
15
1
0
194,719
3
W
Ra
15,260
1,174
105
8
2
204,487
0
L
Bakasura
13,386
1,030
26
2
0
247,019
0
L
Heimdallr
15,028
1,156
27
2
0
209,825
1
L
Jormungandr
13,701
1,054
25
2
0
183,029
0
L
Ah Puch
15,742
1,211
47
4
0
268,620
0
W
Cernunnos
15,220
1,171
49
4
0
208,749
0
W
Thor
12,527
964
8
1
0
206,739
0
W
Heimdallr
18,878
1,452
67
5
2
211,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role