Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 111L
1,407 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 64
God Stats
1W - 1L
1,751 SR
Queue Stats
22W - 35L
1,377 Elo+
Party 2
Geb
Geb
CaribdisJAC
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,451 Elo+
Party 2
Susano
Susano
Nylinee dayz
Susano
Level 65
God Stats
5W - 11L
1,278 SR
Queue Stats
94W - 86L
1,406 Elo+
Solo
Yemoja
Yemoja
SoyTuDinosaurio
Yemoja
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 58L
1,319 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,392 Elo+

VS

Team Averages
Level 62
1,643 SR
1,604 Elo+
Hel
Hel
 
Hel
Level 43
God Stats
12W - 12L
1,532 SR
Queue Stats
76W - 57L
1,510 Elo+
Party 1
Zeus
Zeus
Chunky Big B 98
Zeus
Level 68
God Stats
52W - 23L
1,689 SR
Queue Stats
377W - 253L
1,633 Elo+
Party 3
King Arthur
King Arthur
Tom Nooob
King Arthur
Level 85
God Stats
2W - 1L
1,752 SR
Queue Stats
136W - 109L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
XzBakerboiXz
Cernunnos
Level 75
God Stats
4W - 3L
1,741 SR
Queue Stats
469W - 363L
1,643 Elo+
Party 3
Jormungandr
Jormungandr
xx Kakuja
Jormungandr
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 66L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 6 / 5
9,629
963
8,005
25,722
25,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
 
Cerberus
14
2 / 7 / 3
9,045
905
6,546
21,047
19,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 5
9,857
986
8,390
17,027
15,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
2 / 4 / 2
8,917
892
5,622
6,925
2,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 1 / 6
9,079
908
14,516
17,826
11,944
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

159

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 2 / 12
11,626
1,163
16,499
11,558
4,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 12
11,074
1,107
28,910
6,824
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Tom Nooob
King Arthur
15
1 / 4 / 11
9,206
921
7,627
13,724
8,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
XzBakerboiXz
Cernunnos
16
5 / 0 / 9
10,504
1,050
13,608
7,150
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xx Kakuja
Jormungandr
16
2 / 1 / 15
10,154
1,015
13,713
13,231
4,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
9
Kills
21
21
Deaths
9
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
6
5
0.92
L
Cerberus
 
Cerberus
2
7
3
0.5
W
Hel
 
Hel
7
2
12
6.5
L
2
3
5
1.5
W
6
2
12
6
L
Susano
2
4
2
0.75
L
0
1
6
3
W
King Arthur
Tom Nooob
King Arthur
1
4
11
1.63
W
Cernunnos
XzBakerboiXz
Cernunnos
5
0
9
9.5
W
Jormungandr
xx Kakuja
Jormungandr
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,079
Damage
80,357
88,547
Taken
52,487
75,057
Mitigated
22,329
3,526
Healing
19,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,005
1,809
0
0
25,722
25,285
0
17,987
7,735
13,819
0
L
Cerberus
 
Cerberus
6,546
364
0
1,887
21,047
19,387
0
13,586
7,461
14,537
0
W
Hel
 
Hel
16,499
1,646
8,875
6,099
11,558
4,811
0
8,577
2,981
39,446
0
L
8,390
656
0
0
17,027
15,753
0
9,698
7,329
21,914
0
W
28,910
1,811
427
1,731
6,824
2,185
0
4,302
2,522
40,391
0
L
Susano
5,622
781
0
0
6,925
2,688
0
4,539
2,386
0
11,229
L
14,516
1,919
1,639
0
17,826
11,944
0
13,312
4,514
35,632
0
W
King Arthur
Tom Nooob
King Arthur
7,627
1,388
807
549
13,724
8,392
0
9,523
4,088
0
15,113
W
Cernunnos
XzBakerboiXz
Cernunnos
13,608
9,466
323
204
7,150
2,367
0
5,752
1,398
0
26,835
W
Jormungandr
xx Kakuja
Jormungandr
13,713
3,510
267
252
13,231
4,574
0
9,303
3,928
33,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
52,564
111
Minions Killed
180
2
Camps Cleared
10
767,251
Distance Traveled
903,759
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,629
963
8
1
2
184,708
0
L
Cerberus
9,045
905
24
2
0
131,423
0
W
Hel
11,626
1,163
50
5
4
181,457
1
L
Geb
9,857
986
18
2
0
192,986
0
W
Zeus
11,074
1,107
35
4
1
197,014
1
L
Susano
8,917
892
11
1
0
87,529
0
L
Yemoja
9,079
908
50
5
0
170,605
0
W
King Arthur
9,206
921
26
3
0
172,776
0
W
Cernunnos
10,504
1,050
23
2
2
178,247
0
W
Jormungandr
10,154
1,015
46
5
3
174,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role