Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
HUF_ToeLicker
Scylla
Level 27
God Stats
12W - 11L
1,596 SR
Queue Stats
58W - 55L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
justinzach2016
Kuzenbo
Level 25
God Stats
0W - 1L
1,333 SR
Queue Stats
17W - 24L
1,184 Elo+
Solo
Team Averages
Level 23
1,387 SR
1,332 Elo+

VS

Team Averages
Level 29
1,546 SR
1,294 Elo+
Nemesis
Nemesis
BlondeManatee48
Nemesis
Level 30
God Stats
3W - 1L
1,356 SR
Queue Stats
86W - 58L
1,516 Elo+
Party 1
Mulan
Mulan
Sgt_Fruit05
Mulan
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
39W - 76L
934 Elo+
Solo
Vulcan
Vulcan
zombie destroy0
Vulcan
Level 41
God Stats
2W - 2L
1,782 SR
Queue Stats
103W - 82L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 4 / 0
4,942
618
1,410
5,968
1,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 1 / 0
4,781
598
0
1,813
485
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 1
5,172
647
2,955
7,423
6,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 2
6,239
780
1,687
3,683
1,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 5
6,284
786
2,881
4,889
1,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 0 / 4
7,238
905
6,801
3,320
1,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
3
1
2
4
L
0
1
0
0
W
1
1
5
3.5
L
0
5
1
0.1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,365
Damage
11,369
15,204
Taken
11,892
8,850
Mitigated
4,072
77
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,410
385
0
77
5,968
1,934
0
3,721
2,247
0
7,888
W
1,687
576
0
842
3,683
1,183
470
676
3,007
0
9,980
L
0
0
0
0
1,813
485
0
760
1,053
4,246
0
W
2,881
906
325
1,302
4,889
1,818
381
2,047
2,842
0
17,384
L
2,955
591
0
0
7,423
6,431
0
2,388
5,035
9,758
0
W
6,801
948
0
1,123
3,320
1,071
1,272
300
3,020
28,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,895
Gold Earned
19,761
37
Minions Killed
90
0
Camps Cleared
0
220,369
Distance Traveled
493,019
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,942
618
12
2
0
103,435
0
W
Nemesis
6,239
780
6
1
0
179,186
1
L
Scylla
4,781
598
6
1
0
24,384
0
W
Mulan
6,284
786
36
5
0
149,382
2
L
Kuzenbo
5,172
647
19
2
0
92,550
1
W
Vulcan
7,238
905
48
6
0
164,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role