Player Matchup

Geb
Geb
 
Geb
Level 24
God Stats
7W - 8L
1,621 SR
Queue Stats
192W - 217L
1,242 Elo+
Party 1
Ravana
Ravana
DeadlyCam56
Ravana
Level 32
God Stats
6W - 10L
1,680 SR
Queue Stats
274W - 215L
1,251 Elo+
Solo
Pele
Pele
WrstCS-Scenario
Pele
Level 22
God Stats
11W - 13L
1,381 SR
Queue Stats
129W - 122L
1,330 Elo+
Party 1
Team Averages
Level 26
1,561 SR
1,274 Elo+

VS

Team Averages
Level 33
1,548 SR
1,392 Elo+
Neith
Neith
dark-warmarc
Neith
Level 23
God Stats
3W - 2L
1,468 SR
Queue Stats
12W - 11L
1,262 Elo+
Solo
Ymir
Ymir
ghost_wolf210
Ymir
Level 23
God Stats
2W - 2L
1,452 SR
Queue Stats
175W - 164L
1,462 Elo+
Party 2
Thoth
Thoth
slatkilla
Thoth
Level 53
God Stats
5W - 2L
1,725 SR
Queue Stats
81W - 79L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 10 / 10
14,189
676
12,137
22,735
18,858
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
16
10 / 12 / 3
14,971
713
15,344
21,418
10,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 6 / 7
15,069
718
19,355
20,775
6,700
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 14
16,078
766
23,369
16,028
4,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 5 / 18
14,849
707
6,967
23,684
13,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
slatkilla
Thoth
18
13 / 9 / 9
17,074
813
18,717
16,779
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
21
Kills
28
28
Deaths
21
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
10
10
0.8
L
Ravana
10
12
3
0.96
L
8
6
7
1.92
W
11
7
14
2.57
W
4
5
18
2.6
W
Thoth
slatkilla
Thoth
13
9
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
49,053
64,928
Taken
56,491
35,995
Mitigated
22,532
8,819
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,137
1,472
123
2,054
22,735
18,858
476
8,284
14,451
29,877
0
L
Ravana
15,344
4,579
0
1,207
21,418
10,437
0
8,593
12,825
0
41,201
L
19,355
6,021
0
5,435
20,775
6,700
751
9,597
11,178
0
96,145
W
23,369
15,631
0
2,991
16,028
4,864
2,040
3,941
12,087
0
74,173
W
6,967
2,258
171
5,688
23,684
13,814
168
5,340
18,344
18,163
0
W
Thoth
slatkilla
Thoth
18,717
2,397
0
3,860
16,779
3,854
315
2,884
13,895
63,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,229
Gold Earned
48,001
211
Minions Killed
210
0
Camps Cleared
0
993,168
Distance Traveled
951,098
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,189
676
35
2
0
318,405
0
L
Ravana
14,971
713
50
2
0
305,895
0
L
Pele
15,069
718
126
6
0
368,868
1
W
Neith
16,078
766
99
5
0
309,914
3
W
Ymir
14,849
707
31
1
0
326,916
0
W
Thoth
17,074
813
80
4
0
314,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role