Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
25W - 34L
1,387 SR
Queue Stats
33W - 45L
1,243 Elo+
Party 1
Janus
Janus
Naarqo
Janus
Level 26
God Stats
0W - 2L
1,133 SR
Queue Stats
29W - 37L
1,212 Elo+
Party 1
Ymir
Ymir
x C r e ii Z y
Ymir
Level 86
God Stats
5W - 6L
1,709 SR
Queue Stats
39W - 51L
1,245 Elo+
Party 1
Team Averages
Level 47
1,410 SR
1,233 Elo+

VS

Team Averages
Level 34
1,621 SR
1,353 Elo+
Neith
Neith
Deine_Ignoranz
Neith
Level 28
God Stats
18W - 24L
1,481 SR
Queue Stats
60W - 73L
1,287 Elo+
Solo
Janus
Janus
Mike-Beugo
Janus
Level 43
God Stats
3W - 2L
1,625 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo
Ymir
Ymir
o-MiniPeig-o
Ymir
Level 31
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 3L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 4 / 3
8,083
674
2,688
8,167
2,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Naarqo
Janus
9
1 / 8 / 4
7,551
629
4,452
7,765
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 5 / 3
8,499
708
8,143
11,941
5,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 3
10,490
874
11,713
7,548
2,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
3 / 3 / 2
8,369
697
5,206
6,252
2,107
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 7
8,763
730
4,237
9,911
6,062
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
16
17
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
W
11
3
3
4.17
W
Janus
3
3
2
1.33
L
Janus
Naarqo
Janus
1
8
4
0.38
W
2
3
7
1.83
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
21,156
27,873
Taken
23,711
10,532
Mitigated
10,921
1,014
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,688
814
0
792
8,167
2,616
0
4,381
3,786
0
16,954
W
11,713
7,594
0
2,535
7,548
2,752
1,776
4,829
2,719
0
36,409
W
Janus
5,206
0
0
720
6,252
2,107
337
3,862
2,390
29,631
0
L
Janus
Naarqo
Janus
4,452
539
111
111
7,765
2,423
0
3,452
4,313
11,260
0
W
4,237
1,077
0
842
9,911
6,062
256
4,171
5,740
15,849
0
L
8,143
1,527
0
0
11,941
5,493
0
1,632
10,309
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,133
Gold Earned
27,622
82
Minions Killed
116
0
Camps Cleared
0
560,651
Distance Traveled
622,292
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,083
674
32
3
0
191,693
0
W
Neith
10,490
874
59
5
0
196,767
1
W
Janus
8,369
697
38
3
0
225,799
0
L
Janus
7,551
629
11
1
0
165,375
3
W
Ymir
8,763
730
19
2
0
199,726
1
L
Ymir
8,499
708
39
3
0
203,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role