Player Matchup

Vamana
Vamana
Crrake
Vamana
Level 80
God Stats
1W - 4L
1,285 SR
Queue Stats
179W - 126L
1,358 Elo+
Solo
Agni
Agni
Gmac_DA_6God
Agni
Level 69
God Stats
0W - 1L
1,593 SR
Queue Stats
6W - 15L
1,404 Elo+
Solo
Olorun
Olorun
Maesoma
Olorun
Level 96
God Stats
2W - 5L
1,500 SR
Queue Stats
131W - 123L
1,456 Elo+
Solo
Jing Wei
Jing Wei
arkham12000
Jing Wei
Level 69
God Stats
2W - 4L
1,475 SR
Queue Stats
206W - 173L
1,395 Elo+
Solo
Yemoja
Yemoja
skuashi
Yemoja
Level 99
God Stats
0W - 1L
1,240 SR
Queue Stats
20W - 23L
1,460 Elo+
Solo
Team Averages
Level 83
1,419 SR
1,415 Elo+

VS

Team Averages
Level 100
1,617 SR
1,392 Elo+
Anhur
Anhur
AnonimuxXx
Anhur
Level 96
God Stats
3W - 1L
1,699 SR
Queue Stats
22W - 9L
1,304 Elo+
Solo
Nox
Nox
FuhhQueue
Nox
Level 89
God Stats
4W - 0L
1,885 SR
Queue Stats
63W - 59L
1,500 Elo+
Solo
Hachiman
Hachiman
Jack187Joker
Hachiman
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 95L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
RickyFaKingBoBBy
Sun Wukong
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 131L
1,402 Elo+
Solo
Hel
Hel
xMATULAx
Hel
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 202L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crrake
Vamana
20
4 / 11 / 11
15,236
586
30,707
44,721
33,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
1 / 11 / 9
12,835
494
26,788
27,135
9,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Maesoma
Olorun
20
7 / 7 / 7
15,229
586
41,797
29,620
14,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
arkham12000
Jing Wei
20
7 / 10 / 6
14,459
556
33,245
32,372
12,588
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
skuashi
Yemoja
20
2 / 4 / 14
14,589
561
23,133
26,177
22,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
11 / 4 / 21
16,941
652
35,339
29,897
14,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 1 / 20
19,550
752
35,266
27,641
14,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hachiman
Jack187Joker
Hachiman
20
7 / 5 / 20
16,758
645
23,570
37,894
18,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
RickyFaKingBoBBy
Sun Wukong
20
2 / 8 / 24
14,228
547
29,382
51,242
54,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 3 / 33
15,466
595
23,245
32,521
17,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
161
21
Kills
43
43
Deaths
21
47
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Anhur
11
4
21
5.38
L
Vamana
Crrake
Vamana
4
11
11
0.86
W
21
1
20
31
L
1
11
9
0.5
W
Hachiman
Jack187Joker
Hachiman
7
5
20
3.4
L
Olorun
Maesoma
Olorun
7
7
7
1.5
W
Sun Wukong
RickyFaKingBoBBy
Sun Wukong
2
8
24
1.75
L
Jing Wei
arkham12000
Jing Wei
7
10
6
1
L
Yemoja
skuashi
Yemoja
2
4
14
2.25
W
2
3
33
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,670
Damage
146,802
160,025
Taken
179,195
93,101
Mitigated
119,701
74,445
Healing
121,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
35,339
16,234
3,216
6,603
29,897
14,538
1,491
14,350
15,547
0
56,094
L
Vamana
Crrake
Vamana
30,707
17,446
2,454
13,199
44,721
33,500
0
13,132
31,589
0
54,644
W
35,266
76
4,078
3,172
27,641
14,464
674
15,733
11,908
54,585
0
L
26,788
1,584
1,669
3,792
27,135
9,905
0
11,975
15,160
56,312
0
W
Hachiman
Jack187Joker
Hachiman
23,570
15,935
3,711
5,103
37,894
18,966
1,800
20,541
17,353
0
65,735
L
Olorun
Maesoma
Olorun
41,797
16,984
15,324
10,134
29,620
14,677
609
12,250
17,370
82,577
0
W
Sun Wukong
RickyFaKingBoBBy
Sun Wukong
29,382
5,027
3,591
18,561
51,242
54,609
59
21,967
29,275
0
51,555
L
Jing Wei
arkham12000
Jing Wei
33,245
25,299
5,448
3,125
32,372
12,588
1,148
12,138
20,234
0
61,057
L
Yemoja
skuashi
Yemoja
23,133
1,843
12,367
6,933
26,177
22,431
45
9,016
17,161
49,183
0
W
23,245
1,469
49,749
23,376
32,521
17,124
487
19,127
13,394
56,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,348
Gold Earned
82,943
246
Minions Killed
262
0
Camps Cleared
0
2,032,187
Distance Traveled
2,305,091
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,941
652
40
2
0
438,442
0
L
Vamana
15,236
586
49
2
0
497,728
0
W
Nox
19,550
752
47
2
0
546,778
1
L
Agni
12,835
494
53
2
0
322,400
0
W
Hachiman
16,758
645
90
3
0
406,175
0
L
Olorun
15,229
586
68
3
0
380,011
2
W
Sun Wukong
14,228
547
33
1
0
413,869
0
L
Jing Wei
14,459
556
45
2
0
406,159
0
L
Yemoja
14,589
561
31
1
0
425,889
0
W
Hel
15,466
595
52
2
0
499,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role