Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
4W - 0L
1,597 SR
Queue Stats
8W - 4L
1,200 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 17
God Stats
3W - 4L
1,754 SR
Queue Stats
17W - 27L
1,741 Elo+
Solo
Thanatos
Thanatos
UncreativeName20
Thanatos
Level 16
God Stats
1W - 1L
1,299 SR
Queue Stats
5W - 16L
1,136 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,359 Elo+

VS

Team Averages
Level 34
1,657 SR
1,234 Elo+
Hou Yi
Hou Yi
DeadpoolXD123
Hou Yi
Level 27
God Stats
5W - 4L
1,654 SR
Queue Stats
78W - 66L
1,385 Elo+
Party 1
Mulan
Mulan
MaximumGizmo0210
Mulan
Level 68
God Stats
3W - 4L
1,817 SR
Queue Stats
344W - 379L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
tereurnoirdeuse
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 3 / 7
8,100
736
10,176
4,782
1,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
 
Chaac
11
9 / 0 / 4
8,793
799
7,754
8,106
5,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 0 / 5
7,390
672
3,035
4,583
3,224
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,481
680
5,081
9,562
2,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 1
6,664
606
4,866
9,479
6,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 8 / 2
6,683
608
3,174
12,164
6,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
3
3
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
3
7
2.17
W
Chaac
 
Chaac
9
0
4
11
L
2
4
1
0.63
L
1
3
1
0.5
W
2
0
5
4.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
13,121
17,471
Taken
31,205
9,734
Mitigated
15,704
7,498
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,176
417
0
858
4,782
1,081
34
36
4,746
29,783
0
W
Chaac
 
Chaac
7,754
1,872
0
4,435
8,106
5,429
0
0
8,106
0
19,924
L
5,081
3,261
111
1,811
9,562
2,950
0
3,492
6,070
0
31,749
L
4,866
654
0
1,410
9,479
6,643
0
3,219
6,260
0
13,023
W
3,035
717
0
2,205
4,583
3,224
0
0
4,583
0
9,488
L
3,174
1,064
1,130
1,934
12,164
6,111
487
3,512
8,652
0
15,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,283
Gold Earned
20,828
79
Minions Killed
110
0
Camps Cleared
0
534,485
Distance Traveled
485,662
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,100
736
41
4
0
190,483
5
W
Chaac
8,793
799
20
2
0
199,941
0
L
Hou Yi
7,481
680
58
5
0
136,767
0
L
Mulan
6,664
606
23
2
0
184,642
3
W
Thanatos
7,390
672
18
2
0
144,061
2
L
Guan Yu
6,683
608
29
3
0
164,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role