Player Matchup

Ra
Ra
 
Ra
Level 10
God Stats
8W - 9L
1,522 SR
Queue Stats
8W - 11L
1,528 Elo+
Solo
Anubis
Anubis
Arksever24
Anubis
Level 15
God Stats
13W - 11L
1,500 SR
Queue Stats
137W - 112L
1,698 Elo+
Solo
Bakasura
Bakasura
Hadesbodyguard
Bakasura
Level 10
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 3L
1,725 Elo+
Solo
Nemesis
Nemesis
ILSM AZAEL
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,735 Elo+
Solo
Chiron
Chiron
judestimeout465
Chiron
Level 28
God Stats
15W - 10L
1,500 SR
Queue Stats
612W - 585L
1,614 Elo+
Solo
Team Averages
Level 14
1,555 SR
1,660 Elo+

VS

Team Averages
Level 19
1,645 SR
1,720 Elo+
Izanami
Izanami
Erach94
Izanami
Level 29
God Stats
2W - 2L
1,698 SR
Queue Stats
2W - 5L
1,516 Elo+
Solo
Set
Set
PlusScarlxxrd
Set
Level 24
God Stats
53W - 60L
1,519 SR
Queue Stats
59W - 66L
1,534 Elo+
Solo
Cerberus
Cerberus
Toasted_Tom
Cerberus
Level 9
God Stats
6W - 2L
1,773 SR
Queue Stats
11W - 12L
1,607 Elo+
Solo
Ymir
Ymir
XkevinX_99
Ymir
Level 15
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 1L
1,971 Elo+
Party 1
Geb
Geb
xArmando77
Geb
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 6L
1,971 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 8 / 4
8,594
430
5,901
10,886
5,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Arksever24
Anubis
14
4 / 10 / 1
10,117
506
5,539
11,964
4,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
10
2 / 8 / 0
8,375
419
4,192
13,553
4,128
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ILSM AZAEL
Nemesis
2
0 / 1 / 0
5,829
291
0
660
119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 4 / 2
10,454
523
11,970
10,479
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erach94
Izanami
8
0 / 0 / 0
7,066
353
220
3,007
588
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 7
9,748
487
3,716
8,922
5,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Toasted_Tom
Cerberus
14
3 / 6 / 1
10,046
502
4,703
14,091
9,213
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 2 / 4
12,698
635
15,493
11,451
5,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 2 / 10
12,031
602
13,187
12,991
14,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
10
Kills
30
31
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
4
0.25
L
Anubis
Arksever24
Anubis
4
10
1
0.45
W
Izanami
Erach94
Izanami
0
0
0
0
L
Bakasura
2
8
0
0.25
L
Nemesis
ILSM AZAEL
Nemesis
0
1
0
0
W
2
0
7
5.5
W
Cerberus
Toasted_Tom
Cerberus
3
6
1
0.58
W
16
2
4
9
L
4
4
2
1.25
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
37,319
47,542
Taken
50,462
18,432
Mitigated
35,388
9,130
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,901
800
138
1,617
10,886
5,110
338
7,636
3,250
35,594
0
L
Anubis
Arksever24
Anubis
5,539
124
0
1,935
11,964
4,931
0
9,478
2,486
33,928
0
W
Izanami
Erach94
Izanami
220
103
0
1,520
3,007
588
0
144
2,863
0
17,141
L
Bakasura
4,192
3,379
0
2,058
13,553
4,128
0
10,006
3,547
0
19,585
L
Nemesis
ILSM AZAEL
Nemesis
0
0
0
32
660
119
0
0
660
0
567
W
3,716
1,347
0
2,762
8,922
5,773
241
2,004
6,918
168
48,315
W
Cerberus
Toasted_Tom
Cerberus
4,703
612
0
1,724
14,091
9,213
728
5,002
8,869
37,851
0
W
15,493
3,410
0
4,237
11,451
5,382
277
2,288
9,163
92,232
0
L
11,970
5,284
43
3,307
10,479
4,144
2,410
6,623
3,856
0
73,858
W
13,187
2,683
0
3,024
12,991
14,432
584
2,288
10,347
79,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
51,589
286
Minions Killed
449
0
Camps Cleared
0
1,337,477
Distance Traveled
1,717,763
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,594
430
61
3
0
342,273
0
L
Anubis
10,117
506
43
2
0
318,039
2
W
Izanami
7,066
353
35
2
0
148,353
3
L
Bakasura
8,375
419
48
2
0
332,906
0
L
Nemesis
5,829
291
2
0
0
29,129
0
W
Set
9,748
487
63
3
0
406,268
2
W
Cerberus
10,046
502
81
4
0
366,335
0
W
Ymir
12,698
635
143
7
0
385,465
3
L
Chiron
10,454
523
132
7
0
315,130
2
W
Geb
12,031
602
127
6
0
411,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role