Player Matchup

Baron Samedi
Baron Samedi
Civil132
Baron Samedi
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
201W - 197L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
JoshMHJ
Kukulkan
Level 17
God Stats
16W - 15L
1,529 SR
Queue Stats
18W - 20L
1,405 Elo+
Party 2
Neith
Neith
byEiszocker
Neith
Level 28
God Stats
4W - 5L
1,314 SR
Queue Stats
197W - 179L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
hungerisgood
Nu Wa
Level 22
God Stats
5W - 10L
1,435 SR
Queue Stats
41W - 33L
1,542 Elo+
Solo
Ymir
Ymir
itsjustb
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,538 Elo+

VS

Team Averages
Level 23
1,534 SR
1,629 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Fr3t3
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,592 Elo+
Solo
Chaac
Chaac
HakariH
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,610 Elo+
Solo
Discordia
Discordia
Hurkadurn
Discordia
Level 28
God Stats
23W - 13L
1,669 SR
Queue Stats
122W - 86L
1,623 Elo+
Solo
Izanami
Izanami
buba1234
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Civil132
Baron Samedi
14
2 / 6 / 1
9,151
915
7,290
16,967
6,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
JoshMHJ
Kukulkan
14
0 / 4 / 2
8,481
848
3,106
12,538
7,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 4 / 3
9,649
965
13,641
18,696
6,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 5 / 2
9,581
958
12,525
15,609
4,926
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
0 / 6 / 1
8,255
826
1,159
15,161
5,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 0 / 14
10,457
1,046
18,743
6,678
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Fr3t3
Erlang Shen
17
5 / 1 / 16
10,429
1,043
7,696
9,075
3,919
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
HakariH
Chaac
16
5 / 2 / 14
10,208
1,021
13,711
10,876
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Hurkadurn
Discordia
17
8 / 0 / 15
11,581
1,158
26,143
6,334
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
buba1234
Izanami
16
2 / 3 / 11
9,659
966
7,418
7,926
2,835
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
6
Kills
25
25
Deaths
6
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
14
12
L
Baron Samedi
Civil132
Baron Samedi
2
6
1
0.42
W
Erlang Shen
Fr3t3
Erlang Shen
5
1
16
13
W
Chaac
HakariH
Chaac
5
2
14
6
W
Discordia
Hurkadurn
Discordia
8
0
15
15.5
L
Kukulkan
JoshMHJ
Kukulkan
0
4
2
0.25
W
Izanami
buba1234
Izanami
2
3
11
2.5
L
2
4
3
0.88
L
2
5
2
0.6
L
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
73,711
78,971
Taken
40,889
30,892
Mitigated
16,236
6,170
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,743
263
0
0
6,678
2,412
0
3,265
3,413
37,947
0
L
Baron Samedi
Civil132
Baron Samedi
7,290
1,171
949
2,183
16,967
6,421
0
9,189
7,778
14,420
0
W
Erlang Shen
Fr3t3
Erlang Shen
7,696
2,568
0
1,832
9,075
3,919
0
6,208
2,867
0
16,007
W
Chaac
HakariH
Chaac
13,711
2,230
0
3,504
10,876
4,686
0
5,759
5,117
0
32,004
W
Discordia
Hurkadurn
Discordia
26,143
1,271
200
1,633
6,334
2,384
0
4,508
1,826
42,648
0
L
Kukulkan
JoshMHJ
Kukulkan
3,106
420
0
0
12,538
7,039
0
9,068
3,470
14,524
0
W
Izanami
buba1234
Izanami
7,418
6,009
0
0
7,926
2,835
0
4,340
3,586
0
29,768
L
13,641
4,873
0
2,885
18,696
6,516
0
11,219
7,477
0
34,922
L
12,525
2,505
0
153
15,609
4,926
0
7,798
7,811
40,978
0
L
Ymir
1,159
342
0
0
15,161
5,990
0
7,612
7,549
3,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
52,334
160
Minions Killed
201
6
Camps Cleared
8
792,436
Distance Traveled
971,711
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,457
1,046
54
5
2
197,669
1
L
Baron Samedi
9,151
915
17
2
0
149,670
0
W
Erlang Shen
10,429
1,043
10
1
1
213,117
0
W
Chaac
10,208
1,021
33
3
1
205,634
0
W
Discordia
11,581
1,158
39
4
1
207,336
3
L
Kukulkan
8,481
848
37
4
0
142,816
0
W
Izanami
9,659
966
65
7
3
147,955
3
L
Neith
9,649
965
46
5
2
177,719
0
L
Nu Wa
9,581
958
55
6
4
168,399
4
L
Ymir
8,255
826
5
1
0
153,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role