Player Matchup

Merlin
Merlin
Hermes76740
Merlin
Level 8
God Stats
1W - 3L
1,463 SR
Queue Stats
9W - 22L
1,191 Elo+
Party 2
Fenrir
Fenrir
QUENTIN-le-pilot
Fenrir
Level 27
God Stats
31W - 29L
1,391 SR
Queue Stats
86W - 95L
1,243 Elo+
Party 2
Nemesis
Nemesis
lordf76_MrRL76
Nemesis
Level 15
God Stats
1W - 6L
1,291 SR
Queue Stats
156W - 191L
1,151 Elo+
Party 2
Team Averages
Level 17
1,382 SR
1,195 Elo+

VS

Team Averages
Level 23
1,461 SR
1,361 Elo+
Baron Samedi
Baron Samedi
Christian_esepe
Baron Samedi
Level 25
God Stats
2W - 1L
1,417 SR
Queue Stats
28W - 29L
1,312 Elo+
Party 1
Kukulkan
Kukulkan
charrlittoss
Kukulkan
Level 28
God Stats
1W - 0L
1,270 SR
Queue Stats
29W - 32L
1,270 Elo+
Party 1
Ares
Ares
dario_drp4
Ares
Level 15
God Stats
1W - 0L
1,697 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 8 / 3
9,334
583
5,298
9,524
3,584
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
7 / 5 / 2
10,467
654
9,581
13,935
5,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 12 / 4
8,545
534
4,680
15,916
10,691
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Christian_esepe
Baron Samedi
12
4 / 6 / 11
10,781
674
6,050
11,471
4,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
charrlittoss
Kukulkan
15
20 / 1 / 4
13,711
857
23,610
7,587
3,173
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 10
9,492
593
2,633
8,677
9,291
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
25
25
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Christian_esepe
Baron Samedi
4
6
11
1.58
L
Merlin
2
8
3
0.44
L
7
5
2
1.6
W
Kukulkan
charrlittoss
Kukulkan
20
1
4
22
W
1
3
10
2
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
32,293
39,375
Taken
27,735
19,391
Mitigated
17,156
3,215
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Christian_esepe
Baron Samedi
6,050
824
1,825
3,222
11,471
4,692
324
1,638
9,833
27,773
0
L
Merlin
5,298
408
0
0
9,524
3,584
0
8,641
883
22,262
0
L
9,581
3,262
0
1,232
13,935
5,116
0
11,093
2,842
0
24,299
W
Kukulkan
charrlittoss
Kukulkan
23,610
3,326
696
2,153
7,587
3,173
837
1,571
6,016
61,345
0
W
2,633
326
451
960
8,677
9,291
39
2,108
6,569
9,757
0
L
4,680
1,703
0
1,983
15,916
10,691
0
12,664
3,252
0
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
33,984
76
Minions Killed
150
0
Camps Cleared
0
641,277
Distance Traveled
745,439
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,781
674
41
3
0
238,431
3
L
Merlin
9,334
583
27
2
0
158,547
0
L
Fenrir
10,467
654
31
2
0
281,023
0
W
Kukulkan
13,711
857
98
6
0
254,354
2
W
Ares
9,492
593
11
1
0
252,654
2
L
Nemesis
8,545
534
18
1
0
201,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role