Player Matchup

Izanami
Izanami
GonzaloSuclla
Izanami
Level 67
God Stats
3W - 1L
1,783 SR
Queue Stats
94W - 107L
1,227 Elo+
Solo
Hel
Hel
RagingBeaverLOL
Hel
Level 107
God Stats
1W - 4L
1,152 SR
Queue Stats
49W - 63L
1,327 Elo+
Solo
Chaac
Chaac
Vdot1999
Chaac
Level 39
God Stats
15W - 12L
1,440 SR
Queue Stats
46W - 67L
1,163 Elo+
Solo
Team Averages
Level 71
1,458 SR
1,239 Elo+

VS

Team Averages
Level 88
1,381 SR
1,357 Elo+
Horus
Horus
Daibly
Horus
Level 87
God Stats
20W - 6L
1,464 SR
Queue Stats
63W - 47L
1,500 Elo+
Solo
Serqet
Serqet
MayByourDaddy
Serqet
Level 82
God Stats
1W - 4L
1,180 SR
Queue Stats
288W - 389L
1,291 Elo+
Solo
Scylla
Scylla
greenmike87
Scylla
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 98L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
1 / 1 / 2
7,778
556
1,658
3,018
908
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 9 / 4
9,316
665
7,951
14,477
3,969
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Vdot1999
Chaac
11
4 / 8 / 3
9,954
711
12,473
19,721
17,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daibly
Horus
13
4 / 4 / 13
11,283
806
9,214
13,982
7,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 4 / 5
9,608
686
4,842
11,034
2,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
14
10 / 1 / 4
11,362
812
16,893
8,204
2,768
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
18
18
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Daibly
Horus
4
4
13
2.63
L
Izanami
1
1
2
2
W
4
4
5
1.63
L
3
9
4
0.56
L
Chaac
Vdot1999
Chaac
4
8
3
0.69
W
Scylla
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
30,949
37,216
Taken
33,220
22,847
Mitigated
13,382
13,342
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Daibly
Horus
9,214
3,959
4,017
4,696
13,982
7,671
1,032
4,220
9,762
0
27,861
L
Izanami
1,658
1,224
466
214
3,018
908
91
1,047
1,971
0
9,016
W
4,842
2,459
0
0
11,034
2,943
225
3,246
6,564
0
20,305
L
7,951
940
3,087
4,830
14,477
3,969
805
6,562
7,639
29,547
0
L
Chaac
Vdot1999
Chaac
12,473
1,571
0
4,745
19,721
17,970
263
9,288
9,813
527
32,129
W
Scylla
16,893
1,680
0
0
8,204
2,768
1,384
830
7,374
51,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
32,253
108
Minions Killed
149
0
Camps Cleared
0
498,394
Distance Traveled
716,126
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,283
806
30
2
0
254,647
0
L
Izanami
7,778
556
18
1
0
74,760
1
W
Serqet
9,608
686
39
3
0
236,138
0
L
Hel
9,316
665
50
4
0
187,747
0
L
Chaac
9,954
711
40
3
0
235,887
1
W
Scylla
11,362
812
80
6
0
225,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role