Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Marta5100
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,378 Elo+
Solo
Chaac
Chaac
Milkinho666
Chaac
Level 30
God Stats
3W - 1L
1,892 SR
Queue Stats
96W - 132L
1,470 Elo+
Party 1
Team Averages
Level 54
1,631 SR
1,450 Elo+

VS

Team Averages
Level 86
1,519 SR
1,444 Elo+
Zeus
Zeus
NorianWR
Zeus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,629 Elo+
Solo
Odin
Odin
Shovakin
Odin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 70L
1,536 Elo+
Solo
Jing Wei
Jing Wei
heraclesTH
Jing Wei
Level 14
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 1L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
5 / 6 / 2
10,228
731
6,230
16,793
9,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 11 / 1
7,164
512
2,318
15,466
13,170
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 9 / 5
9,272
662
7,754
22,155
12,443
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
10 / 4 / 12
11,348
811
16,874
9,014
3,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
13
5 / 0 / 17
10,858
776
11,789
6,706
6,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
heraclesTH
Jing Wei
13
11 / 3 / 13
11,698
836
17,061
9,226
3,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
7
Kills
26
26
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
6
2
1
L
0
11
1
0.05
L
2
9
5
0.5
W
Zeus
10
4
12
4
W
Odin
5
0
17
13.5
W
Jing Wei
heraclesTH
Jing Wei
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,302
Damage
45,724
54,414
Taken
24,946
34,794
Mitigated
12,610
8,701
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,230
628
0
1,576
16,793
9,181
0
5,551
11,242
15,609
0
L
2,318
391
0
0
15,466
13,170
0
4,816
10,650
8,942
0
L
7,754
2,584
497
6,628
22,155
12,443
0
6,564
15,591
0
27,925
W
Zeus
16,874
3,152
0
1,503
9,014
3,105
387
4,476
4,538
56,865
0
W
Odin
11,789
3,498
0
2,133
6,706
6,309
0
1,353
5,353
0
43,147
W
Jing Wei
heraclesTH
Jing Wei
17,061
15,536
0
411
9,226
3,196
1,475
2,753
6,473
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
33,904
75
Minions Killed
183
0
Camps Cleared
0
592,947
Distance Traveled
733,701
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,228
731
27
2
0
234,394
0
L
Geb
7,164
512
12
1
0
159,052
0
L
Chaac
9,272
662
36
3
0
199,501
0
W
Zeus
11,348
811
84
6
0
212,831
2
W
Odin
10,858
776
70
5
0
273,561
0
W
Jing Wei
11,698
836
29
2
0
247,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role