Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ElPabloIglesias
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 60L
1,781 Elo+
Party 2
Izanami
Izanami
ElPedroSanchez
Izanami
Level 8
God Stats
2W - 0L
1,827 SR
Queue Stats
92W - 20L
1,781 Elo+
Party 2
Neith
Neith
PeliRed69
Neith
Level 48
God Stats
28W - 26L
1,660 SR
Queue Stats
197W - 159L
1,621 Elo+
Party 2
Ares
Ares
SwampertSinCola
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 5L
1,500 Elo+
Party 2
Team Averages
Level 43
1,597 SR
1,637 Elo+

VS

Team Averages
Level 20
1,502 SR
1,494 Elo+
Sol
Sol
 
Sol
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Azouz093
Apollo
Level 28
God Stats
2W - 8L
1,470 SR
Queue Stats
69W - 68L
1,534 Elo+
Solo
Fenrir
Fenrir
Monodo2
Fenrir
Level 24
God Stats
3W - 1L
1,718 SR
Queue Stats
42W - 41L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
Sagen22
Guan Yu
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 57L
1,548 Elo+
Party 1
Merlin
Merlin
reaperstorm31
Merlin
Level 13
God Stats
0W - 3L
1,323 SR
Queue Stats
7W - 9L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 2 / 2
6,790
679
4,879
7,329
2,523
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 2
6,955
696
4,994
3,833
918
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
9 / 0 / 2
7,905
791
8,602
5,410
1,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
PeliRed69
Neith
8
0 / 1 / 3
5,299
530
2,166
3,365
810
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,926
593
2,456
5,822
3,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 3 / 2
5,080
508
1,491
5,187
1,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Azouz093
Apollo
8
1 / 5 / 1
5,083
508
3,698
5,834
1,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Monodo2
Fenrir
6
3 / 7 / 0
4,912
491
3,408
8,415
2,222
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Sagen22
Guan Yu
7
0 / 2 / 0
4,423
442
1,841
5,753
2,957
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 5 / 0
4,787
479
1,603
4,663
1,116
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
22
Kills
6
6
Deaths
22
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
2
3.5
L
Sol
 
Sol
1
3
2
0.67
L
Apollo
Azouz093
Apollo
1
5
1
0.3
W
5
2
2
3
W
9
0
2
10
L
Fenrir
Monodo2
Fenrir
3
7
0
0.43
W
Neith
PeliRed69
Neith
0
1
3
1.5
L
Guan Yu
Sagen22
Guan Yu
0
2
0
0
W
2
1
2
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
12,041
25,759
Taken
29,852
9,104
Mitigated
9,137
8,190
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,879
2,964
0
3,868
7,329
2,523
0
633
6,696
0
33,047
L
Sol
 
Sol
1,491
548
0
910
5,187
1,087
0
209
4,978
15,038
0
L
Apollo
Azouz093
Apollo
3,698
2,738
0
390
5,834
1,755
0
2,650
3,184
0
22,285
W
4,994
632
0
769
3,833
918
237
0
3,833
43,401
0
W
8,602
5,915
0
2,103
5,410
1,829
4,673
1,806
3,604
0
46,192
L
Fenrir
Monodo2
Fenrir
3,408
1,393
0
1,373
8,415
2,222
0
898
7,517
0
13,778
W
Neith
PeliRed69
Neith
2,166
879
0
700
3,365
810
1,527
111
3,254
0
23,034
L
Guan Yu
Sagen22
Guan Yu
1,841
868
0
2,773
5,753
2,957
0
3,426
2,327
0
15,048
W
2,456
37
0
750
5,822
3,024
396
544
5,278
13,556
0
L
1,603
173
0
0
4,663
1,116
0
267
4,396
15,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
24,285
296
Minions Killed
134
0
Camps Cleared
0
928,643
Distance Traveled
795,447
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,790
679
63
6
0
210,734
1
L
Sol
5,080
508
30
3
0
152,208
1
L
Apollo
5,083
508
40
4
0
155,329
0
W
Thoth
6,955
696
68
7
0
172,505
0
W
Izanami
7,905
791
105
11
0
184,555
3
L
Fenrir
4,912
491
25
3
0
153,687
0
W
Neith
5,299
530
39
4
0
177,688
2
L
Guan Yu
4,423
442
21
2
0
173,689
3
W
Ares
5,926
593
21
2
0
183,161
0
L
Merlin
4,787
479
18
2
0
160,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role