Player Matchup

Thanatos
Thanatos
Pulsearrow
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Solo
Ymir
Ymir
cale7812
Ymir
Level 17
God Stats
8W - 10L
1,408 SR
Queue Stats
10W - 34L
1,066 Elo+
Party 2
Bakasura
Bakasura
pedrofromspain
Bakasura
Level 21
God Stats
8W - 15L
1,479 SR
Queue Stats
17W - 36L
1,199 Elo+
Party 2
Team Averages
Level 15
1,462 SR
1,178 Elo+

VS

Team Averages
Level 39
1,565 SR
1,206 Elo+
Sun Wukong
Sun Wukong
BrunoPHD
Sun Wukong
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 154L
1,317 Elo+
Party 1
Mercury
Mercury
JGwar14
Mercury
Level 12
God Stats
3W - 2L
1,898 SR
Queue Stats
11W - 14L
1,220 Elo+
Party 1
Pele
Pele
PvNdV420
Pele
Level 17
God Stats
6W - 9L
1,296 SR
Queue Stats
78W - 95L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pulsearrow
Thanatos
17
9 / 9 / 9
18,071
645
24,503
23,604
18,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
16
0 / 6 / 19
16,067
574
20,412
22,563
15,618
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
19
14 / 6 / 9
19,902
711
28,619
25,701
24,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrunoPHD
Sun Wukong
17
9 / 1 / 7
17,597
628
19,256
32,115
26,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
JGwar14
Mercury
13
4 / 10 / 9
15,382
549
10,617
28,818
7,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
16
8 / 13 / 9
17,735
633
26,731
29,214
8,107
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
23
Kills
21
21
Deaths
24
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrunoPHD
Sun Wukong
9
1
7
12.5
L
Mercury
JGwar14
Mercury
4
10
9
0.85
W
Thanatos
Pulsearrow
Thanatos
9
9
9
1.5
L
Pele
8
13
9
0.96
W
Ymir
0
6
19
1.58
W
Bakasura
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,534
Damage
56,604
71,868
Taken
90,147
58,643
Mitigated
41,753
35,088
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrunoPHD
Sun Wukong
19,256
1,585
756
8,398
32,115
26,134
170
9,121
22,642
13,949
58,671
L
Mercury
JGwar14
Mercury
10,617
5,335
294
1,922
28,818
7,512
657
6,260
22,438
0
36,677
W
Thanatos
Pulsearrow
Thanatos
24,503
12,372
0
18,353
23,604
18,491
0
2,185
21,419
0
79,605
L
Pele
26,731
7,325
0
3,918
29,214
8,107
239
5,115
24,009
0
93,299
W
Ymir
20,412
3,145
300
6,125
22,563
15,618
256
2,217
20,346
46,592
0
W
Bakasura
28,619
19,358
546
9,764
25,701
24,534
3,173
3,338
22,363
0
109,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
50,714
285
Minions Killed
277
0
Camps Cleared
0
1,433,051
Distance Traveled
1,529,471
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,597
628
79
3
0
563,036
3
L
Mercury
15,382
549
87
3
0
520,783
6
W
Thanatos
18,071
645
82
3
0
471,436
0
L
Pele
17,735
633
111
4
0
445,652
0
W
Ymir
16,067
574
55
2
0
450,837
0
W
Bakasura
19,902
711
148
5
0
510,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role