Player Matchup

Achilles
Achilles
Murphh
Achilles
Level 89
God Stats
26W - 26L
1,549 SR
Queue Stats
810W - 820L
1,590 Elo+
Solo
Hel
Hel
NevsNevs
Hel
Level 106
God Stats
2W - 1L
1,714 SR
Queue Stats
137W - 137L
1,569 Elo+
Solo
Hun Batz
Hun Batz
NineOne
Hun Batz
Level 128
God Stats
3W - 5L
1,501 SR
Queue Stats
66W - 60L
1,619 Elo+
Solo
Kukulkan
Kukulkan
SladeHun
Kukulkan
Level 147
God Stats
14W - 4L
1,528 SR
Queue Stats
62W - 48L
1,622 Elo+
Solo
Medusa
Medusa
marioalgorfa
Medusa
Level 129
God Stats
6W - 3L
1,461 SR
Queue Stats
261W - 237L
1,580 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,596 Elo+

VS

Team Averages
Level 124
1,527 SR
1,541 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Heartless11
Persephone
Level 134
God Stats
24W - 25L
1,652 SR
Queue Stats
777W - 842L
1,592 Elo+
Solo
Thoth
Thoth
NICOX22
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,508 Elo+
Solo
Thanatos
Thanatos
cizar1100
Thanatos
Level 129
God Stats
12W - 13L
1,518 SR
Queue Stats
87W - 83L
1,532 Elo+
Solo
Rama
Rama
setrap
Rama
Level 135
God Stats
8W - 4L
1,467 SR
Queue Stats
131W - 114L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Murphh
Achilles
20
10 / 6 / 23
15,188
1,085
25,270
23,224
28,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 24
13,973
998
14,032
17,183
9,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
NineOne
Hun Batz
20
11 / 2 / 17
14,140
1,010
22,034
17,304
11,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
SladeHun
Kukulkan
20
7 / 2 / 23
14,854
1,061
21,217
10,884
4,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
9 / 1 / 23
14,834
1,060
24,630
11,421
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
2 / 11 / 8
12,687
906
18,000
38,176
32,711
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Persephone
Heartless11
Persephone
20
0 / 3 / 8
12,865
919
20,914
9,813
3,134
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
NICOX22
Thoth
18
1 / 8 / 5
12,174
870
11,479
18,898
5,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
cizar1100
Thanatos
18
6 / 18 / 6
13,801
986
15,765
35,390
13,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
setrap
Rama
18
4 / 4 / 3
13,109
936
10,513
12,717
4,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
43
44
Kills
13
13
Deaths
44
110
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
11
8
0.55
L
Persephone
Heartless11
Persephone
0
3
8
1.33
W
Achilles
Murphh
Achilles
10
6
23
3.58
L
Thoth
NICOX22
Thoth
1
8
5
0.44
W
7
2
24
9.5
W
Hun Batz
NineOne
Hun Batz
11
2
17
9.75
W
Kukulkan
SladeHun
Kukulkan
7
2
23
9.25
L
Thanatos
cizar1100
Thanatos
6
18
6
0.5
W
Medusa
9
1
23
20.5
L
Rama
setrap
Rama
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,183
Damage
76,671
80,016
Taken
114,994
58,880
Mitigated
59,325
23,798
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
18,000
2,456
0
1,538
38,176
32,711
0
13,048
25,128
5,039
41,333
L
Persephone
Heartless11
Persephone
20,914
252
158
1,515
9,813
3,134
0
2,241
7,572
53,530
0
W
Achilles
Murphh
Achilles
25,270
5,370
0
1,181
23,224
28,668
0
11,261
11,963
0
30,154
L
Thoth
NICOX22
Thoth
11,479
556
0
548
18,898
5,335
0
6,293
12,605
53,562
0
W
14,032
1,127
14,055
8,399
17,183
9,633
0
7,119
10,064
28,202
0
W
Hun Batz
NineOne
Hun Batz
22,034
6,579
0
163
17,304
11,640
0
7,678
9,626
0
35,163
W
Kukulkan
SladeHun
Kukulkan
21,217
1,093
0
0
10,884
4,600
0
3,791
7,093
83,458
0
L
Thanatos
cizar1100
Thanatos
15,765
4,464
0
6,892
35,390
13,592
0
10,770
24,620
0
26,889
W
Medusa
24,630
16,979
0
0
11,421
4,339
0
4,115
7,306
0
53,631
L
Rama
setrap
Rama
10,513
7,113
0
711
12,717
4,553
0
2,897
9,820
0
39,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,989
Gold Earned
64,636
291
Minions Killed
277
8
Camps Cleared
11
1,406,633
Distance Traveled
1,333,015
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,687
906
60
4
0
284,742
0
L
Persephone
12,865
919
68
5
0
267,573
0
W
Achilles
15,188
1,085
11
1
1
257,154
0
L
Thoth
12,174
870
78
6
2
276,855
2
W
Hel
13,973
998
34
2
0
281,889
2
W
Hun Batz
14,140
1,010
22
2
4
281,848
0
W
Kukulkan
14,854
1,061
149
11
1
291,506
3
L
Thanatos
13,801
986
18
1
7
261,681
0
W
Medusa
14,834
1,060
75
5
2
294,236
3
L
Rama
13,109
936
53
4
2
242,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role