Player Matchup

Nox
Nox
 
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,484 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
SlimReaper309
Ganesha
Level 25
God Stats
32W - 32L
1,634 SR
Queue Stats
230W - 200L
1,537 Elo+
Party 1
Arachne
Arachne
WhodiniMayne
Arachne
Level 33
God Stats
41W - 20L
1,597 SR
Queue Stats
221W - 201L
1,478 Elo+
Party 1
Neith
Neith
da jugganaut915
Neith
Level 2
God Stats
6W - 7L
1,500 SR
Queue Stats
142W - 123L
1,456 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,491 Elo+

VS

Team Averages
Level 15
1,461 SR
1,440 Elo+
Pele
Pele
FeuerwehrFuchs
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
LevelSquirrel
Sun Wukong
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 38L
1,766 Elo+
Solo
Ymir
Ymir
OTMBak21519
Ymir
Level 18
God Stats
47W - 57L
1,542 SR
Queue Stats
50W - 66L
1,490 Elo+
Solo
Scylla
Scylla
sooskopf126
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,108 Elo+
Party 2
Bellona
Bellona
voroto_nogokui
Bellona
Level 16
God Stats
0W - 3L
1,262 SR
Queue Stats
44W - 37L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
9 / 1 / 23
13,539
1,128
23,506
7,141
3,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
 
Chang'e
19
6 / 5 / 29
12,212
1,018
16,736
12,810
5,786
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
20
0 / 0 / 35
12,939
1,078
12,919
12,039
13,981
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
WhodiniMayne
Arachne
20
20 / 1 / 17
15,055
1,255
25,379
8,549
3,976
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
7 / 0 / 20
12,308
1,026
12,424
4,096
1,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 4
10,749
896
9,100
18,212
6,291
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
LevelSquirrel
Sun Wukong
17
0 / 4 / 5
10,393
866
7,414
20,321
17,589
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 7 / 4
10,834
903
7,173
20,224
7,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
0 / 11 / 3
9,989
832
9,389
16,211
4,148
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 8 / 2
11,560
963
7,276
22,916
22,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
25
42
Kills
7
7
Deaths
42
124
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
23
20.5
W
Chang'e
 
Chang'e
6
5
29
4.1
L
2
12
4
0.33
L
Sun Wukong
LevelSquirrel
Sun Wukong
0
4
5
0.63
L
2
7
4
0.57
W
Ganesha
0
0
35
17.5
W
Arachne
WhodiniMayne
Arachne
20
1
17
28.5
W
7
0
20
17
L
Scylla
0
11
3
0.14
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,964
Damage
40,352
44,635
Taken
97,884
28,771
Mitigated
57,365
14,956
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
23,506
1,711
0
0
7,141
3,405
0
2,789
4,352
40,923
0
W
Chang'e
 
Chang'e
16,736
971
5,550
6,043
12,810
5,786
0
5,162
7,648
40,990
0
L
9,100
1,172
780
870
18,212
6,291
0
9,777
8,435
0
24,046
L
Sun Wukong
LevelSquirrel
Sun Wukong
7,414
968
0
542
20,321
17,589
0
12,565
7,756
420
20,177
L
7,173
405
267
208
20,224
7,228
0
9,652
10,572
31,479
0
W
Ganesha
12,919
1,399
0
0
12,039
13,981
0
4,202
7,837
23,484
0
W
Arachne
WhodiniMayne
Arachne
25,379
20,907
0
2,061
8,549
3,976
0
3,294
5,255
0
54,797
W
12,424
4,334
0
1,302
4,096
1,623
0
1,231
2,865
0
29,730
L
Scylla
9,389
1,840
0
0
16,211
4,148
0
7,618
8,593
22,642
0
L
7,276
762
0
1,132
22,916
22,109
0
13,549
9,367
0
48,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,053
Gold Earned
53,525
224
Minions Killed
232
11
Camps Cleared
3
1,151,541
Distance Traveled
964,158
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,539
1,128
66
6
0
218,719
0
W
Chang'e
12,212
1,018
56
5
0
194,665
0
L
Pele
10,749
896
18
2
0
189,680
1
L
Sun Wukong
10,393
866
15
1
1
193,345
0
L
Ymir
10,834
903
59
5
0
191,240
1
W
Ganesha
12,939
1,078
0
0
0
250,167
0
W
Arachne
15,055
1,255
68
6
10
259,450
0
W
Neith
12,308
1,026
34
3
1
228,540
2
L
Scylla
9,989
832
34
3
0
179,526
0
L
Bellona
11,560
963
106
9
2
210,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role