Player Matchup

Bellona
Bellona
 
Bellona
Level 14
God Stats
6W - 5L
1,403 SR
Queue Stats
101W - 95L
984 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 17
God Stats
1W - 3L
1,272 SR
Queue Stats
2W - 13L
1,070 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 14
God Stats
0W - 2L
1,107 SR
Queue Stats
14W - 25L
1,114 Elo+
Solo
Merlin
Merlin
Fynnwetq
Merlin
Level 18
God Stats
0W - 4L
1,346 SR
Queue Stats
6W - 22L
1,141 Elo+
Party 1
Arachne
Arachne
SkareHare
Arachne
Level 14
God Stats
4W - 5L
1,771 SR
Queue Stats
115W - 84L
1,023 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,066 Elo+

VS

Team Averages
Level 16
1,498 SR
1,306 Elo+
Yemoja
Yemoja
ArdentSadist
Yemoja
Level 11
God Stats
1W - 1L
1,231 SR
Queue Stats
2W - 2L
1,299 Elo+
Solo
Anubis
Anubis
CurlyWurly2504
Anubis
Level 9
God Stats
1W - 1L
1,534 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Vilius91
Izanami
Level 21
God Stats
11W - 16L
1,728 SR
Queue Stats
53W - 78L
1,121 Elo+
Solo
Kukulkan
Kukulkan
XxArmandoxX00
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 43L
1,370 Elo+
Solo
Bakasura
Bakasura
kILLimmT
Bakasura
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
233W - 258L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 5 / 3
12,759
456
7,887
24,263
13,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
18
0 / 8 / 1
11,228
401
9,491
17,830
20,006
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
14
1 / 12 / 2
9,699
346
2,281
19,862
7,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Merlin
Fynnwetq
Merlin
20
4 / 12 / 5
13,522
483
12,607
27,777
13,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SkareHare
Arachne
20
15 / 4 / 3
15,368
549
20,031
26,491
15,508
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 1
9,376
335
883
3,267
1,257
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
6 / 9 / 13
14,667
524
23,098
24,039
12,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Vilius91
Izanami
20
4 / 5 / 4
13,895
496
13,194
14,085
6,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
XxArmandoxX00
Kukulkan
20
14 / 1 / 5
15,318
547
22,701
10,693
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
kILLimmT
Bakasura
20
13 / 6 / 8
16,262
581
30,862
30,924
15,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
23
Kills
37
41
Deaths
23
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
5
3
0.9
L
Zeus
 
Zeus
0
8
1
0.06
L
Jing Wei
 
Jing Wei
1
12
2
0.17
W
Yemoja
0
2
1
0.25
W
6
9
13
1.39
L
Merlin
Fynnwetq
Merlin
4
12
5
0.54
L
Arachne
SkareHare
Arachne
15
4
3
4.13
W
Izanami
Vilius91
Izanami
4
5
4
1.2
W
Kukulkan
XxArmandoxX00
Kukulkan
14
1
5
16.5
W
Bakasura
kILLimmT
Bakasura
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,297
Damage
90,738
116,223
Taken
83,008
69,600
Mitigated
39,760
18,895
Healing
33,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,887
2,579
0
3,881
24,263
13,129
440
12,590
11,228
0
62,343
L
Zeus
 
Zeus
9,491
2,666
0
710
17,830
20,006
774
4,792
11,788
59,024
0
L
Jing Wei
 
Jing Wei
2,281
1,738
0
2,818
19,862
7,619
656
6,240
13,213
0
17,003
W
Yemoja
883
206
238
660
3,267
1,257
183
0
3,267
12,032
0
W
23,098
1,871
0
8,734
24,039
12,032
660
5,852
18,187
101,887
0
L
Merlin
Fynnwetq
Merlin
12,607
2,098
0
4,365
27,777
13,338
2,291
15,014
12,553
87,880
0
L
Arachne
SkareHare
Arachne
20,031
12,397
0
7,121
26,491
15,508
1,856
8,137
17,927
0
52,354
W
Izanami
Vilius91
Izanami
13,194
10,120
0
1,447
14,085
6,032
9,296
3,679
10,406
0
93,043
W
Kukulkan
XxArmandoxX00
Kukulkan
22,701
3,669
516
5,282
10,693
4,911
2,081
3,642
7,051
85,629
0
W
Bakasura
kILLimmT
Bakasura
30,862
24,458
0
16,538
30,924
15,528
3,241
8,925
21,999
211
107,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
69,518
436
Minions Killed
627
0
Camps Cleared
0
1,990,079
Distance Traveled
2,038,585
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,759
456
108
4
0
420,433
0
L
Zeus
11,228
401
85
3
0
331,885
1
L
Jing Wei
9,699
346
25
1
0
433,718
4
W
Yemoja
9,376
335
18
1
0
125,407
0
W
Anubis
14,667
524
128
5
0
485,109
1
L
Merlin
13,522
483
139
5
0
329,002
2
L
Arachne
15,368
549
79
3
0
475,041
0
W
Izanami
13,895
496
158
6
0
499,570
0
W
Kukulkan
15,318
547
151
5
0
440,060
3
W
Bakasura
16,262
581
172
6
0
488,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role