Player Matchup

Neith
Neith
Apollo nnv
Neith
Level 17
God Stats
18W - 11L
1,754 SR
Queue Stats
150W - 137L
1,289 Elo+
Party 2
Anubis
Anubis
Dionysus nnv
Anubis
Level 28
God Stats
29W - 18L
1,321 SR
Queue Stats
151W - 150L
1,416 Elo+
Party 2
Chang'e
Chang'e
memfis31
Chang'e
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
49W - 40L
1,537 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,414 Elo+

VS

Team Averages
Level 24
1,436 SR
1,183 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 42L
1,000 Elo+
Party 1
Loki
Loki
ECHO unlimited
Loki
Level 29
God Stats
8W - 3L
1,309 SR
Queue Stats
47W - 41L
1,022 Elo+
Party 1
Bacchus
Bacchus
KaiserWraith158
Bacchus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 3 / 1
6,157
616
3,270
5,276
1,989
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
7
0 / 9 / 0
5,849
585
1,330
8,229
3,215
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
memfis31
Chang'e
6
0 / 2 / 1
5,823
582
1,969
3,100
1,333
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
8 / 0 / 2
8,473
847
5,214
4,805
1,376
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 1 / 3
7,568
757
4,013
4,124
1,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 7
7,492
749
4,019
7,638
5,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
2
9
L
Neith
1
3
1
0.5
L
Anubis
0
9
0
0
W
5
1
3
6.5
W
1
1
7
4.5
L
Chang'e
memfis31
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,569
Damage
13,246
16,605
Taken
16,567
6,537
Mitigated
8,108
3,952
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,214
147
0
1,874
4,805
1,376
995
1,102
3,703
24,104
0
L
Neith
3,270
2,306
306
1,767
5,276
1,989
96
3,645
1,631
0
10,957
L
Anubis
1,330
130
162
772
8,229
3,215
58
4,104
4,125
12,143
0
W
4,013
1,654
318
1,012
4,124
1,173
1,151
838
3,286
0
13,816
W
4,019
368
0
460
7,638
5,559
96
1,419
6,219
18,666
0
L
Chang'e
memfis31
Chang'e
1,969
151
269
676
3,100
1,333
0
1,486
1,614
10,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
23,533
54
Minions Killed
89
0
Camps Cleared
0
344,847
Distance Traveled
552,422
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,473
847
40
4
0
172,806
0
L
Neith
6,157
616
15
2
0
119,769
0
L
Anubis
5,849
585
22
2
0
133,571
1
W
Loki
7,568
757
22
2
0
200,154
0
W
Bacchus
7,492
749
27
3
0
179,462
3
L
Chang'e
5,823
582
17
2
0
91,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role