Player Matchup

Sobek
Sobek
DaddyBisquick
Sobek
Level 29
God Stats
11W - 16L
1,704 SR
Queue Stats
143W - 189L
1,395 Elo+
Party 2
Ullr
Ullr
StevieWonder258
Ullr
Level 18
God Stats
2W - 1L
1,734 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 2
Chaac
Chaac
The Goosey God
Chaac
Level 15
God Stats
26W - 21L
1,538 SR
Queue Stats
226W - 250L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
aquah x SF1
Kukulkan
Level 18
God Stats
22W - 20L
1,502 SR
Queue Stats
55W - 92L
1,284 Elo+
Party 2
Arachne
Arachne
volcom115
Arachne
Level 29
God Stats
4W - 7L
1,292 SR
Queue Stats
123W - 173L
1,457 Elo+
Party 2
Team Averages
Level 22
1,554 SR
1,427 Elo+

VS

Team Averages
Level 21
1,620 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
8W - 7L
1,751 SR
Queue Stats
38W - 48L
1,429 Elo+
Solo
Izanami
Izanami
Goodbve
Izanami
Level 19
God Stats
41W - 22L
1,711 SR
Queue Stats
210W - 189L
1,547 Elo+
Party 1
Ymir
Ymir
Half_Stokes
Ymir
Level 8
God Stats
30W - 26L
1,560 SR
Queue Stats
145W - 162L
1,579 Elo+
Party 1
Bakasura
Bakasura
caremonda1824
Bakasura
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 58L
1,334 Elo+
Solo
Scylla
Scylla
the master VIP0
Scylla
Level 28
God Stats
22W - 18L
1,577 SR
Queue Stats
50W - 59L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,285
657
0
2,637
1,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

5
0 / 0 / 0
3,240
648
130
1,221
306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,532
706
1,930
3,005
1,751
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
aquah x SF1
Kukulkan
6
1 / 1 / 1
3,971
794
769
1,343
407
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
volcom115
Arachne
5
1 / 0 / 0
3,855
771
636
1,873
403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 0 / 0
3,269
654
2,236
3,526
1,981
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Goodbve
Izanami
1
0 / 0 / 0
915
183
0
0
0
1
0 / 0 / 0
2,415
483
0
0
0
Bakasura
caremonda1824
Bakasura
6
0 / 0 / 1
3,466
693
1,460
1,966
485
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 2 / 0
3,475
695
1,522
2,087
463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
0
1
0
0
L
Izanami
Goodbve
Izanami
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
Kukulkan
aquah x SF1
Kukulkan
1
1
1
1.5
L
Bakasura
caremonda1824
Bakasura
0
0
1
0.5
L
2
2
0
1
W
Arachne
volcom115
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,465
Damage
5,218
10,079
Taken
7,579
4,161
Mitigated
2,929
4,572
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,236
905
0
1,964
3,526
1,981
0
0
3,526
0
10,303
W
0
0
0
1,012
2,637
1,294
965
267
2,245
4,414
0
L
Izanami
Goodbve
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
130
59
0
500
1,221
306
1,541
182
964
0
10,864
W
1,930
856
0
1,510
3,005
1,751
0
0
2,984
0
11,074
W
Kukulkan
aquah x SF1
Kukulkan
769
40
0
475
1,343
407
35
1,073
270
12,388
0
L
Bakasura
caremonda1824
Bakasura
1,460
1,229
0
1,490
1,966
485
0
0
1,966
0
9,626
L
1,522
323
0
640
2,087
463
0
769
1,318
10,547
0
W
Arachne
volcom115
Arachne
636
589
0
1,075
1,873
403
0
0
1,863
0
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,883
Gold Earned
13,540
96
Minions Killed
62
0
Camps Cleared
0
432,878
Distance Traveled
262,865
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,269
654
16
3
0
95,755
0
W
Sobek
3,285
657
8
2
0
92,106
2
L
Izanami
915
183
0
0
0
0
0
L
Ymir
2,415
483
0
0
0
0
0
W
Ullr
3,240
648
22
4
0
83,701
2
W
Chaac
3,532
706
18
4
0
89,733
1
W
Kukulkan
3,971
794
24
5
0
78,010
0
L
Bakasura
3,466
693
34
7
0
88,175
0
L
Scylla
3,475
695
12
2
0
78,935
0
W
Arachne
3,855
771
24
5
0
89,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role