Player Matchup

Chaac
Chaac
CocheBombaNYC
Chaac
Level 28
God Stats
14W - 5L
1,872 SR
Queue Stats
34W - 26L
1,361 Elo+
Party 2
Merlin
Merlin
God_of_EBT
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 2
Neith
Neith
TOP5MILLADELZ
Neith
Level 4
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Team Averages
Level 17
1,624 SR
1,454 Elo+

VS

Team Averages
Level 42
1,535 SR
1,200 Elo+
Anubis
Anubis
BMG_MTDisTHEbest
Anubis
Level 81
God Stats
6W - 4L
1,856 SR
Queue Stats
17W - 14L
1,264 Elo+
Party 1
Neith
Neith
Hott_Garbij
Neith
Level 16
God Stats
32W - 31L
1,396 SR
Queue Stats
34W - 40L
1,116 Elo+
Party 1
Chang'e
Chang'e
Weaboo-Trasshh
Chang'e
Level 28
God Stats
2W - 2L
1,352 SR
Queue Stats
43W - 35L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
9,700
647
8,532
14,372
18,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
God_of_EBT
Merlin
11
5 / 9 / 4
10,155
677
10,428
10,720
2,988
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 6 / 3
9,222
615
3,156
8,200
2,528
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 3
11,046
736
11,442
11,808
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 12
10,385
692
6,395
6,414
1,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 5 / 2
10,999
733
8,395
12,604
7,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
19
19
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
3
3
4.17
L
3
4
6
1.5
L
Merlin
God_of_EBT
Merlin
5
9
4
0.78
W
1
3
12
2.33
L
2
6
3
0.58
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
26,232
33,292
Taken
30,826
24,252
Mitigated
14,848
4,443
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,442
1,147
0
4,018
11,808
4,895
1,616
3,651
8,157
47,838
0
L
8,532
1,519
354
3,574
14,372
18,736
0
8,400
5,972
0
31,151
L
Merlin
God_of_EBT
Merlin
10,428
1,338
0
0
10,720
2,988
100
6,398
4,322
28,195
0
W
6,395
2,525
0
679
6,414
1,961
326
2,852
3,562
0
13,277
L
3,156
1,780
0
515
8,200
2,528
623
5,049
3,151
0
13,021
W
8,395
631
1,891
5,117
12,604
7,992
971
4,248
8,356
36,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
32,430
103
Minions Killed
145
0
Camps Cleared
0
622,105
Distance Traveled
712,637
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,046
736
66
4
0
214,209
2
L
Chaac
9,700
647
43
3
0
277,619
1
L
Merlin
10,155
677
37
2
0
195,974
0
W
Neith
10,385
692
24
2
0
238,550
0
L
Neith
9,222
615
23
2
0
148,512
1
W
Chang'e
10,999
733
55
4
0
259,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role