Player Matchup

Chaac
Chaac
Bronze I
CR1MS0N_H0UND
Chaac
Bronze I
Level 63
God Stats
9W - 4L
1,744 SR
Queue Stats
37W - 22L
1,184 MMR
Party 2
Neith
Neith
Bronze II
SolarHurts
Neith
Bronze II
Level 66
God Stats
11W - 7L
1,549 SR
Queue Stats
120W - 101L
829 MMR
Party 2
Vulcan
Vulcan
Silver I
VoidHurts
Vulcan
Silver I
Level 79
God Stats
4W - 3L
1,403 SR
Queue Stats
217W - 192L
1,514 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 69
1,565 SR
1,176 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 63
1,639 SR
1,070 MMR
Kuzenbo
Kuzenbo
Bronze I
Flazh-Fire45
Kuzenbo
Bronze I
Level 56
God Stats
1W - 2L
1,723 SR
Queue Stats
11W - 9L
906 MMR
Party 1
Anhur
Anhur
Silver IV
Ram-Boyz_187
Anhur
Silver IV
Level 79
God Stats
0W - 2L
1,630 SR
Queue Stats
17W - 13L
1,026 MMR
Party 1
Janus
Janus
Silver I
xXRiversharkXx
Janus
Silver I
Level 53
God Stats
1W - 2L
1,565 SR
Queue Stats
43W - 50L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
10,942
729
14,259
12,509
9,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
14
6 / 3 / 7
11,026
735
9,329
11,007
3,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
VoidHurts
Vulcan
12
5 / 2 / 10
10,716
714
11,275
10,219
3,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KukulkanCu ChulainnHadesOdinHera

VS

Bans
ZeusXing TianMedusaKumbhakarnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flazh-Fire45
Kuzenbo
11
3 / 6 / 3
10,055
670
6,273
17,562
15,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 6 / 2
9,622
641
7,270
14,329
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 1
8,769
585
10,164
10,170
2,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
6
6
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Kuzenbo
Flazh-Fire45
Kuzenbo
3
6
3
0.75
L
2
6
2
0.5
W
Neith
6
3
7
3.17
W
Vulcan
VoidHurts
Vulcan
5
2
10
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,863
Damage
23,707
33,735
Taken
42,061
16,972
Mitigated
21,829
14,698
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,259
3,857
0
6,567
12,509
9,905
280
6,446
6,063
0
31,902
L
Kuzenbo
Flazh-Fire45
Kuzenbo
6,273
2,012
0
1,970
17,562
15,495
326
5,830
11,732
17,718
0
L
7,270
2,896
0
822
14,329
4,027
480
3,536
10,793
0
31,251
W
Neith
9,329
5,165
256
3,426
11,007
3,887
1,789
6,129
4,878
0
57,210
W
Vulcan
VoidHurts
Vulcan
11,275
4,414
0
4,449
10,219
3,180
766
3,978
6,241
51,632
0
L
10,164
697
0
616
10,170
2,307
230
1,917
8,253
43,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,684
Gold Earned
28,446
207
Minions Killed
140
0
Camps Cleared
0
812,766
Distance Traveled
804,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,942
729
37
2
0
303,591
0
L
Kuzenbo
10,055
670
34
2
0
292,770
1
L
Anhur
9,622
641
45
3
0
254,375
0
W
Neith
11,026
735
94
6
0
252,226
0
W
Vulcan
10,716
714
76
5
0
256,949
1
L
Janus
8,769
585
61
4
0
257,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role