Player Matchup

Cabrakan
Cabrakan
DTR9300
Cabrakan
Level 105
God Stats
2W - 1L
1,720 SR
Queue Stats
126W - 143L
1,518 Elo+
Party 4
Raijin
Raijin
EliteSinjin13
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,584 Elo+
Party 4
Rama
Rama
FoRm_Tuna
Rama
Level 28
God Stats
0W - 3L
1,248 SR
Queue Stats
121W - 120L
1,421 Elo+
Party 3
Ullr
Ullr
TanK IlI
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 4
Ne Zha
Ne Zha
nicotinepoisoned
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,484 Elo+
Party 3
Team Averages
Level 60
1,494 SR
1,526 Elo+

VS

Team Averages
Level 54
1,479 SR
1,445 Elo+
Thor
Thor
BomBWreckeR_YT
Thor
Level 26
God Stats
3W - 1L
1,395 SR
Queue Stats
17W - 30L
1,519 Elo+
Party 2
Zeus
Zeus
JavonneV
Zeus
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,371 Elo+
Party 2
Nox
Nox
KeeKeeLaRoo
Nox
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 63L
1,412 Elo+
Party 1
Sol
Sol
Rogue
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 79L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
TenkIr
Nu Wa
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
196W - 225L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DTR9300
Cabrakan
20
4 / 11 / 11
12,063
710
10,865
25,783
37,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
10 / 11 / 6
13,637
802
22,856
18,196
7,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
17
2 / 8 / 10
10,458
615
9,251
14,823
5,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
19
3 / 8 / 8
10,873
640
7,193
15,838
5,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 11 / 8
11,188
658
9,126
22,012
24,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 20
11,224
660
6,073
13,344
4,852
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
13 / 4 / 20
14,507
853
24,822
13,518
5,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 30
13,897
817
12,648
11,025
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Rogue
Sol
20
21 / 4 / 14
15,816
930
21,936
20,865
10,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
TenkIr
Nu Wa
19
4 / 4 / 30
12,760
751
13,172
11,471
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
163
22
Kills
49
49
Deaths
22
43
Assists
114
Player
Kills
Deaths
Assists
KDA
W
4
8
20
1.75
L
Cabrakan
DTR9300
Cabrakan
4
11
11
0.86
L
10
11
6
1.18
L
Rama
2
8
10
0.88
W
Zeus
13
4
20
5.75
W
7
2
30
11
W
Sol
Rogue
Sol
21
4
14
7
L
Ullr
3
8
8
0.88
W
Nu Wa
TenkIr
Nu Wa
4
4
30
4.75
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,291
Damage
78,651
96,652
Taken
70,223
80,477
Mitigated
30,473
16,434
Healing
29,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,073
1,129
1,175
628
13,344
4,852
482
4,920
8,424
0
7,720
L
Cabrakan
DTR9300
Cabrakan
10,865
1,363
2,529
2,504
25,783
37,208
0
19,770
6,013
25,659
0
L
22,856
855
1,113
1,652
18,196
7,628
72
13,557
4,639
61,540
0
L
Rama
9,251
6,667
1,443
905
14,823
5,303
32
11,366
3,457
0
24,518
W
Zeus
24,822
2,413
2,517
1,831
13,518
5,776
767
9,057
4,461
42,448
0
W
12,648
1,377
5,511
2,698
11,025
5,335
1,015
7,143
3,882
29,275
0
W
Sol
Rogue
Sol
21,936
4,843
2,192
9,365
20,865
10,020
2,365
8,232
12,633
48,977
0
L
Ullr
7,193
4,233
1,168
1,090
15,838
5,616
249
13,578
2,260
0
25,289
W
Nu Wa
TenkIr
Nu Wa
13,172
3,316
1,298
2,225
11,471
4,490
1,812
4,369
7,102
42,447
0
L
9,126
2,405
609
3,421
22,012
24,722
124
14,307
7,705
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,219
Gold Earned
68,204
175
Minions Killed
168
0
Camps Cleared
0
1,234,266
Distance Traveled
1,362,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,224
660
0
0
0
227,253
0
L
Cabrakan
12,063
710
19
1
0
233,633
0
L
Raijin
13,637
802
62
4
0
233,912
0
L
Rama
10,458
615
23
1
0
285,426
0
W
Zeus
14,507
853
43
3
0
276,730
0
W
Nox
13,897
817
28
2
0
310,673
0
W
Sol
15,816
930
55
3
0
280,749
0
L
Ullr
10,873
640
34
2
0
240,393
0
W
Nu Wa
12,760
751
42
2
0
266,708
0
L
Ne Zha
11,188
658
37
2
0
240,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role