Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Hammerhead1227
Geb
Level 96
God Stats
1W - 0L
1,298 SR
Queue Stats
11W - 9L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
LoneKitsune
Ne Zha
Level 127
God Stats
7W - 3L
1,589 SR
Queue Stats
111W - 74L
1,755 Elo+
Party 2
Ra
Ra
Natatoskr
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 40L
1,674 Elo+
Party 2
Heimdallr
Heimdallr
ThorEinridi
Heimdallr
Level 147
God Stats
2W - 1L
1,214 SR
Queue Stats
103W - 74L
1,739 Elo+
Party 2
Team Averages
Level 100
1,420 SR
1,652 Elo+

VS

Team Averages
Level 132
1,396 SR
1,643 Elo+
Mulan
Mulan
Cobracon07
Mulan
Level 154
God Stats
11W - 13L
1,252 SR
Queue Stats
845W - 847L
1,564 Elo+
Solo
Bacchus
Bacchus
Impulsive R4ge
Bacchus
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
34W - 52L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
Rabidd Raccoon
Baron Samedi
Level 148
God Stats
2W - 2L
1,577 SR
Queue Stats
298W - 297L
1,571 Elo+
Solo
Anhur
Anhur
UltimateGamerKc
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,735 Elo+
Party 1
Merlin
Merlin
swinck
Merlin
Level 127
God Stats
2W - 1L
1,371 SR
Queue Stats
32W - 19L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 4 / 16
10,974
844
7,597
13,155
5,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 18
9,946
765
5,883
19,496
21,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
20
7 / 3 / 19
11,581
891
24,760
21,519
16,492
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 16
11,636
895
19,915
13,909
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ThorEinridi
Heimdallr
17
5 / 5 / 17
10,610
816
14,836
15,251
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 8 / 9
11,232
864
12,224
18,964
20,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 11
10,419
801
15,350
18,326
27,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Rabidd Raccoon
Baron Samedi
18
2 / 5 / 15
10,942
842
14,855
15,252
6,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 8 / 10
10,045
773
9,424
15,768
5,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
swinck
Merlin
18
4 / 5 / 9
10,818
832
16,893
15,847
6,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
73
29
Kills
19
19
Deaths
29
86
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
4
16
3.5
L
Mulan
5
8
9
1.19
W
2
4
18
2.75
L
4
3
11
3.17
W
Ne Zha
7
3
19
5.5
W
9
3
16
5.67
L
Baron Samedi
Rabidd Raccoon
Baron Samedi
2
5
15
1.9
W
Heimdallr
ThorEinridi
Heimdallr
5
5
17
2.7
L
4
8
10
1.13
L
Merlin
swinck
Merlin
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,991
Damage
68,746
83,330
Taken
84,157
58,418
Mitigated
66,054
45,256
Healing
35,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,597
2,938
1,008
2,002
13,155
5,826
2,708
8,600
4,555
0
24,002
L
Mulan
12,224
1,162
1,156
2,209
18,964
20,617
223
6,265
12,699
0
20,967
W
5,883
696
1,228
1,696
19,496
21,383
261
12,618
6,878
10,680
0
L
15,350
1,211
2,141
4,240
18,326
27,472
242
5,579
12,747
27,647
0
W
Ne Zha
24,760
5,730
2,941
9,305
21,519
16,492
1,770
8,239
13,280
0
43,326
W
19,915
1,668
16,887
7,276
13,909
7,350
1,040
8,600
5,309
39,213
0
L
Baron Samedi
Rabidd Raccoon
Baron Samedi
14,855
721
9,886
5,741
15,252
6,062
1,104
4,689
10,560
33,459
0
W
Heimdallr
ThorEinridi
Heimdallr
14,836
4,881
739
2,174
15,251
7,367
1,257
9,041
6,210
0
30,474
L
9,424
4,141
0
1,524
15,768
5,772
676
3,667
12,101
0
11,895
L
Merlin
swinck
Merlin
16,893
255
3,677
4,646
15,847
6,131
979
5,598
10,249
42,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,747
Gold Earned
53,456
143
Minions Killed
137
0
Camps Cleared
0
1,235,609
Distance Traveled
1,191,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,974
844
39
3
0
205,938
0
L
Mulan
11,232
864
8
1
0
219,166
0
W
Geb
9,946
765
10
1
0
264,745
1
L
Bacchus
10,419
801
17
1
0
284,164
1
W
Ne Zha
11,581
891
24
2
0
272,484
2
W
Ra
11,636
895
40
3
0
261,531
0
L
Baron Samedi
10,942
842
39
3
0
264,863
1
W
Heimdallr
10,610
816
30
2
0
230,911
1
L
Anhur
10,045
773
8
1
0
198,663
0
L
Merlin
10,818
832
65
5
0
224,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role