Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver IV
GDWx0C412xGunNA
Arachne
Silver IV
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
87W - 69L
1,090 MMR
Party 2
Scylla
Scylla
Bronze II
KSTG MONKEY
Scylla
Bronze II
Level 73
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 3L
946 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,427 SR
1,179 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,406 SR
829 MMR
Neith
Neith
Silver V
calileo
Neith
Silver V
Level 124
God Stats
17W - 17L
1,503 SR
Queue Stats
164W - 176L
901 MMR
Party 1
Vulcan
Vulcan
Silver I
iFinalHope
Vulcan
Silver I
Level 85
God Stats
13W - 11L
1,500 SR
Queue Stats
222W - 219L
1,216 MMR
Party 1
Odin
Odin
Bronze III
wpcr1496
Odin
Bronze III
Level 95
God Stats
3W - 7L
1,214 SR
Queue Stats
326W - 324L
369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 15
13,275
632
9,496
17,920
25,340
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
14 / 4 / 3
15,483
737
22,806
21,536
7,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
15
4 / 4 / 7
13,534
644
7,228
12,562
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaChaacZeusMedusaHades

VS

Bans
KukulkanAmaterasuArtemisArtioSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
calileo
Neith
13
2 / 8 / 2
12,215
582
10,053
15,910
5,465
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
iFinalHope
Vulcan
15
5 / 5 / 4
13,343
635
25,990
15,879
6,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
12
2 / 7 / 3
12,479
594
2,414
14,373
10,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
9
10
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
15
4.75
W
14
4
3
3.88
W
Scylla
4
4
7
1.88
L
Neith
calileo
Neith
2
8
2
0.38
L
Vulcan
iFinalHope
Vulcan
5
5
4
1.4
L
Odin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
38,457
52,018
Taken
46,162
36,457
Mitigated
22,742
11,740
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,496
471
0
1,814
17,920
25,340
44
7,826
10,094
31,292
0
W
22,806
17,656
0
8,016
21,536
7,803
2,442
10,918
10,618
0
56,832
W
Scylla
7,228
710
0
1,910
12,562
3,314
196
7,310
5,252
53,922
0
L
Neith
calileo
Neith
10,053
5,263
0
2,629
15,910
5,465
1,646
5,700
10,210
0
58,013
L
Vulcan
iFinalHope
Vulcan
25,990
8,268
600
2,922
15,879
6,321
279
7,318
8,561
72,416
0
L
Odin
2,414
491
465
1,930
14,373
10,956
0
3,784
10,589
0
36,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
38,037
190
Minions Killed
275
0
Camps Cleared
0
1,155,016
Distance Traveled
960,524
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,275
632
28
1
0
426,418
1
W
Arachne
15,483
737
55
3
0
403,071
1
W
Scylla
13,534
644
107
5
0
325,527
0
L
Neith
12,215
582
93
4
0
294,946
5
L
Vulcan
13,343
635
131
6
0
386,273
0
L
Odin
12,479
594
51
2
0
279,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role