Player Matchup

Hachiman
Hachiman
Anti_Xenotype_
Hachiman
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 170L
1,346 Elo+
Party 1
Geb
Geb
King Le0nidas24
Geb
Level 128
God Stats
5W - 2L
1,434 SR
Queue Stats
386W - 381L
1,553 Elo+
Solo
Medusa
Medusa
Major_Johnson7
Medusa
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 151L
1,213 Elo+
Party 1
Eset
Eset
Mr_KlydeFrewg
Eset
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
201W - 177L
1,222 Elo+
Party 1
Kali
Kali
vanmundygar
Kali
Level 50
God Stats
1W - 4L
1,228 SR
Queue Stats
123W - 95L
1,213 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,309 Elo+

VS

Team Averages
Level 125
1,472 SR
1,469 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ArchPROwler77
Vamana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 122L
1,562 Elo+
Solo
Mulan
Mulan
GHO_oST922
Mulan
Level 128
God Stats
1W - 0L
1,308 SR
Queue Stats
39W - 31L
1,394 Elo+
Solo
Athena
Athena
Lz_SecretzXIV
Athena
Level 129
God Stats
1W - 0L
1,553 SR
Queue Stats
144W - 135L
1,465 Elo+
Solo
Freya
Freya
Mavrickgunz
Freya
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
348W - 310L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
8 / 6 / 9
11,836
845
15,390
11,659
5,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 4 / 11
10,763
769
15,205
22,242
17,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 7 / 12
11,379
813
17,273
14,279
7,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 8
9,505
679
12,004
16,871
7,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 10 / 10
8,917
637
6,809
16,416
8,104
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 5 / 16
10,518
751
9,042
16,801
8,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 5 / 18
11,293
807
14,746
19,059
20,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
10 / 2 / 19
12,203
872
18,763
17,316
12,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 5 / 21
10,554
754
9,929
18,959
20,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
8 / 3 / 19
11,991
857
16,604
13,366
6,322
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
128
20
Kills
35
35
Deaths
20
50
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
5
16
2.8
L
Hachiman
8
6
9
2.08
W
6
5
18
3
W
Mulan
10
2
19
9.75
L
2
4
11
1.88
W
5
5
21
3.1
L
7
7
12
1.86
W
8
3
19
5.83
L
2
8
8
0.75
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,681
Damage
69,084
81,467
Taken
85,501
45,387
Mitigated
68,314
22,695
Healing
40,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,042
5,708
701
4,467
16,801
8,101
135
4,064
12,737
94
18,452
L
Hachiman
15,390
7,664
561
761
11,659
5,278
975
4,177
7,482
0
35,774
W
14,746
6,291
4,046
6,898
19,059
20,872
1,407
6,392
12,667
547
34,532
W
Mulan
18,763
1,811
4,195
4,801
17,316
12,605
1,193
5,473
11,843
0
35,632
L
15,205
1,260
2,584
6,611
22,242
17,372
50
7,346
14,896
29,149
0
W
9,929
1,130
2,801
4,536
18,959
20,414
127
5,586
13,373
15,133
0
L
17,273
7,051
1,387
1,750
14,279
7,120
818
3,186
11,093
0
39,167
W
16,604
4,560
3,507
4,936
13,366
6,322
1,370
5,694
7,672
35,863
0
L
12,004
1,818
2,297
4,366
16,871
7,513
0
6,248
10,623
25,167
0
L
6,809
4,180
0
2,378
16,416
8,104
196
6,102
10,314
0
9,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
56,559
163
Minions Killed
140
0
Camps Cleared
0
1,047,646
Distance Traveled
1,246,556
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,518
751
20
1
0
271,047
0
L
Hachiman
11,836
845
48
3
0
189,357
0
W
Vamana
11,293
807
39
3
0
254,794
1
W
Mulan
12,203
872
35
3
0
261,058
4
L
Geb
10,763
769
25
2
0
260,829
3
W
Athena
10,554
754
7
1
0
242,027
0
L
Medusa
11,379
813
50
4
0
193,211
1
W
Freya
11,991
857
39
3
0
217,630
0
L
Eset
9,505
679
30
2
0
203,470
0
L
Kali
8,917
637
10
1
0
200,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role