Player Matchup

Merlin
Merlin
 
Merlin
Level 42
God Stats
7W - 10L
1,559 SR
Queue Stats
78W - 86L
1,453 Elo+
Party 2
Skadi
Skadi
Hernan_Pits
Skadi
Level 103
God Stats
2W - 3L
1,748 SR
Queue Stats
99W - 102L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
xAMx Shadoww
Kuzenbo
Level 136
God Stats
0W - 3L
1,175 SR
Queue Stats
109W - 117L
1,517 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,481 Elo+

VS

Team Averages
Level 75
1,560 SR
1,571 Elo+
Mulan
Mulan
ChaoticFantasy
Mulan
Level 89
God Stats
7W - 6L
1,638 SR
Queue Stats
31W - 25L
1,619 Elo+
Party 1
Susano
Susano
Ghoul Crusade
Susano
Level 73
God Stats
10W - 10L
1,542 SR
Queue Stats
367W - 351L
1,461 Elo+
Solo
Ah Puch
Ah Puch
junperknot
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 5 / 7
12,910
587
10,691
11,685
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 6 / 4
14,687
668
17,856
14,967
10,480
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
xAMx Shadoww
Kuzenbo
13
5 / 6 / 8
13,788
627
17,649
20,021
20,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
16,152
734
16,791
23,405
33,261
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 2
14,182
645
11,411
17,455
6,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
junperknot
Ah Puch
14
1 / 6 / 6
13,327
606
12,605
13,195
4,284
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
17
17
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
7
1.1
W
10
4
6
3.25
W
6
5
2
1.4
L
8
6
4
1.67
W
Ah Puch
junperknot
Ah Puch
1
6
6
0.67
L
Kuzenbo
xAMx Shadoww
Kuzenbo
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,196
Damage
40,807
46,673
Taken
54,055
36,180
Mitigated
43,672
2,894
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,691
671
0
595
11,685
5,048
76
3,300
8,385
49,627
0
W
16,791
1,289
0
10,740
23,405
33,261
281
10,336
13,069
0
68,457
W
11,411
2,054
0
4,682
17,455
6,127
1,813
8,950
8,505
0
54,113
L
17,856
8,534
0
2,079
14,967
10,480
0
3,442
11,525
0
69,697
W
Ah Puch
junperknot
Ah Puch
12,605
127
624
2,896
13,195
4,284
606
9,100
4,095
64,655
0
L
Kuzenbo
xAMx Shadoww
Kuzenbo
17,649
4,369
0
220
20,021
20,652
13
5,945
14,076
33,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
43,661
277
Minions Killed
286
0
Camps Cleared
0
1,117,133
Distance Traveled
1,150,073
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,910
587
95
4
0
362,405
3
W
Mulan
16,152
734
94
4
0
370,402
6
W
Susano
14,182
645
75
3
0
424,618
6
L
Skadi
14,687
668
155
7
0
369,209
3
W
Ah Puch
13,327
606
117
5
0
355,053
3
L
Kuzenbo
13,788
627
27
1
0
385,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role