Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
LeoHLand
He Bo
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,703 Elo+
Party 1
Discordia
Discordia
Podgast-D-Ace
Discordia
Level 140
God Stats
4W - 8L
1,459 SR
Queue Stats
94W - 116L
1,478 Elo+
Party 2
Thor
Thor
shayan
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,757 Elo+
Party 1
Skadi
Skadi
zepequegnio78
Skadi
Level 129
God Stats
1W - 3L
1,745 SR
Queue Stats
107W - 117L
1,517 Elo+
Party 2
Team Averages
Level 105
1,541 SR
1,591 Elo+

VS

Team Averages
Level 111
1,476 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
FDG_PePite
Ah Muzen Cab
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
319W - 326L
1,430 Elo+
Solo
Freya
Freya
GB Yautja Uk
Freya
Level 128
God Stats
4W - 3L
1,584 SR
Queue Stats
99W - 95L
1,569 Elo+
Party 3
Nox
Nox
Sl3ights
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,777 Elo+
Party 3
Hun Batz
Hun Batz
XDaViDX95
Hun Batz
Level 132
God Stats
6W - 3L
1,645 SR
Queue Stats
153W - 135L
1,523 Elo+
Party 3
Chaac
Chaac
cptAlex
Chaac
Level 29
God Stats
1W - 3L
1,150 SR
Queue Stats
211W - 192L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 8 / 5
11,234
661
13,245
16,415
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
LeoHLand
He Bo
20
5 / 7 / 5
12,258
721
15,806
16,567
5,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Podgast-D-Ace
Discordia
20
7 / 5 / 5
12,903
759
17,147
11,721
3,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
shayan
Thor
18
1 / 8 / 6
10,720
631
8,025
23,188
14,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
6 / 7 / 9
12,194
717
18,629
18,039
6,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FDG_PePite
Ah Muzen Cab
20
4 / 3 / 19
12,684
746
13,778
18,137
9,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
7 / 6 / 14
12,293
723
18,104
20,943
10,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 13
12,903
759
14,438
13,571
7,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
XDaViDX95
Hun Batz
20
11 / 5 / 12
13,399
788
20,712
15,255
7,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
cptAlex
Chaac
19
4 / 4 / 17
11,507
677
12,713
23,641
24,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
22
Kills
35
35
Deaths
22
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
5
0.69
W
Ah Muzen Cab
FDG_PePite
Ah Muzen Cab
4
3
19
4.5
W
7
6
14
2.33
L
He Bo
LeoHLand
He Bo
5
7
5
1.07
L
Discordia
Podgast-D-Ace
Discordia
7
5
5
1.9
W
9
4
13
3.88
W
Hun Batz
XDaViDX95
Hun Batz
11
5
12
3.4
W
Chaac
cptAlex
Chaac
4
4
17
3.13
L
Thor
shayan
Thor
1
8
6
0.5
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,852
Damage
79,745
85,930
Taken
91,547
35,496
Mitigated
59,786
23,911
Healing
32,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,245
10,882
2,085
1,656
16,415
5,657
1,403
6,821
9,594
0
23,295
W
Ah Muzen Cab
FDG_PePite
Ah Muzen Cab
13,778
2,093
1,472
5,868
18,137
9,350
1,811
5,050
13,087
0
38,496
W
18,104
6,686
496
8,127
20,943
10,156
1,700
9,101
11,842
32,570
0
L
He Bo
LeoHLand
He Bo
15,806
761
1,652
3,562
16,567
5,804
132
6,648
9,919
29,028
0
L
Discordia
Podgast-D-Ace
Discordia
17,147
297
2,313
1,998
11,721
3,167
0
2,033
9,688
35,775
0
W
14,438
698
613
2,672
13,571
7,830
672
3,767
9,804
28,553
0
W
Hun Batz
XDaViDX95
Hun Batz
20,712
3,430
1,359
1,912
15,255
7,563
963
6,163
9,092
0
40,256
W
Chaac
cptAlex
Chaac
12,713
1,635
2,345
7,207
23,641
24,887
496
8,872
14,769
0
23,812
L
Thor
shayan
Thor
8,025
1,095
2,308
4,010
23,188
14,625
0
10,947
12,241
0
24,276
L
18,629
7,967
1,536
2,791
18,039
6,243
161
6,093
11,946
0
36,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
62,786
214
Minions Killed
167
0
Camps Cleared
0
1,310,484
Distance Traveled
1,535,290
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,234
661
45
3
0
228,421
0
W
Ah Muzen Cab
12,684
746
52
3
0
332,292
1
W
Freya
12,293
723
32
2
0
303,209
0
L
He Bo
12,258
721
50
3
0
273,992
1
L
Discordia
12,903
759
57
3
0
261,658
0
W
Nox
12,903
759
31
2
0
273,134
0
W
Hun Batz
13,399
788
33
2
0
292,066
1
W
Chaac
11,507
677
19
1
0
334,589
1
L
Thor
10,720
631
23
1
0
279,186
0
L
Skadi
12,194
717
39
2
0
267,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role