Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum IV
BestiaSexxxual
Anhur
Platinum IV
Level 49
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 8L
1,882 MMR
Party 1
Anubis
Anubis
Platinum III
Zer0Absolutely07
Anubis
Platinum III
Level 141
God Stats
16W - 12L
1,868 SR
Queue Stats
138W - 173L
1,783 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,562 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,573 SR
1,559 MMR
Hachiman
Hachiman
Gold I
Brontis
Hachiman
Gold I
Level 55
God Stats
18W - 15L
1,796 SR
Queue Stats
80W - 70L
1,559 MMR
Party 2
Merlin
Merlin
Gold I
DFlambo
Merlin
Gold I
Level 107
God Stats
0W - 3L
1,333 SR
Queue Stats
80W - 70L
1,559 MMR
Party 2
Ne Zha
Ne Zha
Gold I
JimMikeHank
Ne Zha
Gold I
Level 114
God Stats
3W - 2L
1,592 SR
Queue Stats
80W - 70L
1,559 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 1 / 9
9,268
713
7,909
16,060
10,271
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 0 / 6
10,059
774
11,134
11,309
3,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 9
9,617
740
6,754
10,016
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
YemojaUllrPersephoneHeimdallrOdin

VS

Bans
BacchusTerraKukulkanAresAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brontis
Hachiman
10
1 / 2 / 1
8,078
621
8,334
8,257
1,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DFlambo
Merlin
11
1 / 6 / 0
8,008
616
7,768
7,798
2,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
1 / 8 / 1
8,070
621
8,102
14,278
4,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
16
Kills
3
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
9
9.5
W
7
0
6
10
L
Hachiman
Brontis
Hachiman
1
2
1
0.75
L
Merlin
DFlambo
Merlin
1
6
0
0.17
L
Ne Zha
1
8
1
0.19
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
24,204
37,385
Taken
30,333
17,865
Mitigated
8,069
18,047
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,909
1,933
556
8,391
16,060
10,271
637
2,778
13,282
0
17,955
W
11,134
5,570
0
3,550
11,309
3,455
1,463
1,926
9,383
0
44,518
L
Hachiman
Brontis
Hachiman
8,334
4,114
0
1,900
8,257
1,517
0
2,038
6,219
0
23,136
L
Merlin
DFlambo
Merlin
7,768
527
0
1,210
7,798
2,006
0
2,715
5,083
42,260
0
L
Ne Zha
8,102
1,480
0
1,851
14,278
4,546
0
2,051
12,227
0
22,784
W
6,754
248
0
5,550
10,016
4,139
590
3,086
6,930
46,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
24,156
169
Minions Killed
127
0
Camps Cleared
0
686,469
Distance Traveled
646,921
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,268
713
13
1
0
249,504
2
W
Anhur
10,059
774
75
6
0
238,956
5
L
Hachiman
8,078
621
34
3
0
232,776
3
L
Merlin
8,008
616
79
6
0
198,341
3
L
Ne Zha
8,070
621
14
1
0
215,804
3
W
Anubis
9,617
740
81
6
0
198,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role