Player Matchup

Bacchus
Bacchus
Platinum II
GTX FALCON 08
Bacchus
Platinum II
Level 143
God Stats
3W - 2L
1,553 SR
Queue Stats
175W - 144L
1,883 MMR
Party 1
Achilles
Achilles
Gold II
GueKs 0o
Achilles
Gold II
Level 126
God Stats
17W - 16L
1,782 SR
Queue Stats
171W - 120L
1,559 MMR
Party 1
Aphrodite
Aphrodite
Gold I
arentdark
Aphrodite
Gold I
Level 146
God Stats
184W - 88L
1,688 SR
Queue Stats
301W - 274L
1,614 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,675 SR
1,686 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,701 SR
1,632 MMR
Chang'e
Chang'e
Silver I
Bill Adler
Chang'e
Silver I
Level 123
God Stats
0W - 1L
1,700 SR
Queue Stats
25W - 22L
1,670 MMR
Solo
Sobek
Sobek
Gold V
Fistyn ss
Sobek
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,371 MMR
Party 2
Awilix
Awilix
Platinum IV
KAARRRLLLL2
Awilix
Platinum IV
Level 62
God Stats
0W - 1L
1,903 SR
Queue Stats
27W - 26L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 1 / 8
15,728
562
15,407
27,424
25,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
GueKs 0o
Achilles
17
5 / 1 / 5
16,451
588
17,324
20,111
24,727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
arentdark
Aphrodite
17
4 / 1 / 7
16,736
598
19,067
17,457
10,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ZeusChaacScyllaPersephoneMedusa

VS

Bans
KumbhakarnaGaneshaHeimdallrOdinSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bill Adler
Chang'e
15
0 / 8 / 2
14,796
528
17,629
20,138
9,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Fistyn ss
Sobek
15
1 / 1 / 2
16,227
580
12,031
23,528
41,780
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
16
2 / 2 / 1
15,955
570
12,618
21,879
10,320
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bill Adler
Chang'e
0
8
2
0.13
L
Sobek
Fistyn ss
Sobek
1
1
2
2
W
Bacchus
2
1
8
6
W
Achilles
GueKs 0o
Achilles
5
1
5
7.5
L
Awilix
2
2
1
1.25
W
Aphrodite
arentdark
Aphrodite
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,798
Damage
42,278
64,992
Taken
65,545
60,823
Mitigated
61,650
43,068
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bill Adler
Chang'e
17,629
712
6,911
7,637
20,138
9,550
0
8,341
11,797
100,808
0
L
Sobek
Fistyn ss
Sobek
12,031
400
0
6,348
23,528
41,780
0
13,075
10,453
40,612
0
W
Bacchus
15,407
1,014
0
5,675
27,424
25,831
1,075
10,332
17,092
48,273
0
W
Achilles
GueKs 0o
Achilles
17,324
3,432
0
5,384
20,111
24,727
1,505
9,220
10,891
0
68,662
L
Awilix
12,618
4,201
0
1,520
21,879
10,320
0
13,139
8,740
0
93,007
W
Aphrodite
arentdark
Aphrodite
19,067
1,329
18,083
13,926
17,457
10,265
1,189
10,141
7,316
111,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
46,978
314
Minions Killed
335
0
Camps Cleared
0
1,709,721
Distance Traveled
1,598,024
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,796
528
141
5
0
494,858
7
L
Sobek
16,227
580
51
2
0
533,890
6
W
Bacchus
15,728
562
44
2
0
548,527
7
W
Achilles
16,451
588
76
3
0
585,280
6
L
Awilix
15,955
570
143
5
0
569,276
9
W
Aphrodite
16,736
598
194
7
0
575,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role