Player Matchup

Ah Puch
Ah Puch
Gold I
Don frijolito
Ah Puch
Gold I
Level 137
God Stats
5W - 1L
1,953 SR
Queue Stats
14W - 7L
1,718 MMR
Party 1
Chaac
Chaac
Silver I
Eren Yeagar
Chaac
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,576 MMR
Solo
Heimdallr
Heimdallr
Silver II
Sxlar Hawk
Heimdallr
Silver II
Level 121
God Stats
0W - 1L
1,442 SR
Queue Stats
8W - 5L
1,323 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,631 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,653 SR
1,519 MMR
Jormungandr
Jormungandr
Bronze III
DuckMeins
Jormungandr
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
FirstUnholy
Hou Yi
Platinum V
Level 109
God Stats
5W - 5L
1,515 SR
Queue Stats
8W - 9L
1,560 MMR
Party 2
Hel
Hel
Gold II
Hype2Real
Hel
Gold II
Level 100
God Stats
4W - 1L
1,943 SR
Queue Stats
34W - 30L
1,497 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
11 / 6 / 4
14,638
732
20,070
12,596
4,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 8 / 6
13,135
657
17,095
23,411
21,767
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Sxlar Hawk
Heimdallr
14
4 / 6 / 12
13,597
680
13,993
15,848
6,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneKumbhakarnaBacchusMedusaZeus

VS

Bans
NoxHeraNeithPoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuckMeins
Jormungandr
16
7 / 6 / 12
15,469
773
9,938
25,042
26,091
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
16
11 / 7 / 7
15,583
779
21,629
20,134
8,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 12
12,888
644
7,532
18,130
8,893
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
20
Kills
20
20
Deaths
20
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
11
6
4
2.17
W
Jormungandr
DuckMeins
Jormungandr
7
6
12
2.17
L
5
8
6
1
W
Hou Yi
11
7
7
2.07
W
2
7
12
1.14
L
Heimdallr
Sxlar Hawk
Heimdallr
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,158
Damage
39,099
51,855
Taken
63,306
33,357
Mitigated
43,760
14,336
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
20,070
1,003
0
1,640
12,596
4,825
160
4,384
8,212
69,157
0
W
Jormungandr
DuckMeins
Jormungandr
9,938
1,519
1,188
2,432
25,042
26,091
450
8,651
16,391
37,124
0
L
17,095
2,589
966
8,839
23,411
21,767
0
6,717
16,694
0
69,871
W
Hou Yi
21,629
11,043
0
841
20,134
8,776
2,564
6,355
13,779
0
62,969
W
7,532
426
11,546
7,492
18,130
8,893
565
5,112
13,014
45,045
0
L
Heimdallr
Sxlar Hawk
Heimdallr
13,993
6,894
0
2,891
15,848
6,765
2,449
6,672
9,176
0
54,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
43,940
245
Minions Killed
221
0
Camps Cleared
0
1,004,892
Distance Traveled
1,169,979
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,638
732
84
4
0
323,705
3
W
Jormungandr
15,469
773
54
3
0
352,113
0
L
Chaac
13,135
657
89
4
0
360,153
1
W
Hou Yi
15,583
779
78
4
0
371,667
2
W
Hel
12,888
644
89
4
0
446,199
5
L
Heimdallr
13,597
680
72
4
0
321,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role