Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
LiI Drought
Kumbhakarna
Platinum III
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 106L
1,747 MMR
Party 1
Anhur
Anhur
Platinum III
LiI Stove
Anhur
Platinum III
Level 108
God Stats
8W - 3L
1,829 SR
Queue Stats
110W - 73L
1,902 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,610 SR
1,716 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,606 SR
1,758 MMR
Mulan
Mulan
Gold I
C_Turbo_15
Mulan
Gold I
Level 111
God Stats
82W - 72L
1,638 SR
Queue Stats
361W - 386L
1,605 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Seb_740625
Cabrakan
Platinum IV
Level 85
God Stats
9W - 12L
1,573 SR
Queue Stats
21W - 20L
1,821 MMR
Solo
Eset
Eset
Platinum II
TheLast 360God
Eset
Platinum II
Level 145
God Stats
8W - 9L
1,606 SR
Queue Stats
285W - 339L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
9 / 8 / 6
15,299
695
17,189
26,345
18,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
LiI Drought
Kumbhakarna
14
2 / 4 / 16
14,979
681
6,254
20,998
26,290
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
LiI Stove
Anhur
17
9 / 4 / 8
16,156
734
27,187
19,319
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneAphroditeHeimdallrHelBacchus

VS

Bans
Chang'eAchillesJing WeiChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
8 / 6 / 7
14,949
680
15,388
22,815
29,936
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Seb_740625
Cabrakan
14
3 / 6 / 13
15,425
701
17,066
23,894
33,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 8 / 7
14,236
647
21,187
15,901
5,184
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
20
Kills
16
16
Deaths
20
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
8
6
1.5
L
Mulan
8
6
7
1.92
W
Kumbhakarna
LiI Drought
Kumbhakarna
2
4
16
2.5
W
Anhur
LiI Stove
Anhur
9
4
8
3.25
L
Cabrakan
Seb_740625
Cabrakan
3
6
13
1.58
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
53,641
66,662
Taken
62,610
51,541
Mitigated
68,483
11,037
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
17,189
798
694
7,338
26,345
18,777
607
16,730
9,615
61,680
0
L
Mulan
15,388
2,368
0
2,026
22,815
29,936
215
6,811
16,004
0
37,667
W
Kumbhakarna
LiI Drought
Kumbhakarna
6,254
346
0
1,265
20,998
26,290
230
12,567
8,431
14,620
0
W
Anhur
LiI Stove
Anhur
27,187
15,867
0
1,740
19,319
6,474
2,498
8,975
10,344
0
94,908
L
Cabrakan
Seb_740625
Cabrakan
17,066
1,484
1,178
4,179
23,894
33,363
257
9,460
14,434
40,377
0
L
21,187
2,190
2,851
2,566
15,901
5,184
669
7,243
8,658
82,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
44,610
232
Minions Killed
222
0
Camps Cleared
0
1,115,833
Distance Traveled
1,105,554
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,299
695
105
5
0
333,079
2
L
Mulan
14,949
680
47
2
0
388,077
0
W
Kumbhakarna
14,979
681
13
1
0
405,192
2
W
Anhur
16,156
734
114
5
0
377,562
1
L
Cabrakan
15,425
701
36
2
0
371,294
3
L
Eset
14,236
647
139
6
0
346,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role