Player Matchup

Hel
Hel
Silver IV
DivineNine_
Hel
Silver IV
Level 64
God Stats
1W - 3L
1,609 SR
Queue Stats
47W - 44L
1,208 MMR
Party 2
Neith
Neith
Silver I
ObeliskBear
Neith
Silver I
Level 49
God Stats
18W - 23L
1,518 SR
Queue Stats
39W - 35L
1,369 MMR
Party 2
Terra
Terra
Silver IV
UsEDAppleJU1ce
Terra
Silver IV
Level 58
God Stats
3W - 4L
1,637 SR
Queue Stats
49W - 45L
1,208 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 57
1,588 SR
1,262 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,657 SR
1,359 MMR
Jing Wei
Jing Wei
Silver II
I BossMode I
Jing Wei
Silver II
Level 47
God Stats
7W - 10L
1,584 SR
Queue Stats
17W - 24L
1,258 MMR
Solo
Aphrodite
Aphrodite
Gold V
King Gothryd
Aphrodite
Gold V
Level 103
God Stats
4W - 0L
1,784 SR
Queue Stats
107W - 92L
1,279 MMR
Party 1
Awilix
Awilix
Gold I
Tiger-Effect
Awilix
Gold I
Level 122
God Stats
40W - 29L
1,604 SR
Queue Stats
221W - 223L
1,541 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
15,575
649
20,995
14,270
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 4 / 8
14,574
607
15,353
12,725
2,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 7
13,009
542
5,117
18,508
14,819
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AresHeimdallrChaacKumbhakarnaBacchus

VS

Bans
AnubisCerberusScyllaAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I BossMode I
Jing Wei
14
0 / 6 / 5
13,810
575
15,972
21,490
6,805
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
King Gothryd
Aphrodite
16
3 / 3 / 3
14,626
609
7,651
15,002
10,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
16
5 / 5 / 2
17,146
714
12,734
19,454
6,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
8
8
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
W
Jing Wei
I BossMode I
Jing Wei
0
6
5
0.42
W
Aphrodite
King Gothryd
Aphrodite
3
3
3
1.5
L
4
4
8
2
W
Awilix
5
5
2
1.2
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,465
Damage
36,357
45,503
Taken
55,946
20,769
Mitigated
23,540
19,095
Healing
25,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,995
362
3,962
5,734
14,270
3,014
0
2,736
11,534
84,812
0
W
Jing Wei
I BossMode I
Jing Wei
15,972
12,751
0
5,936
21,490
6,805
938
9,967
11,523
0
75,169
W
Aphrodite
King Gothryd
Aphrodite
7,651
636
8,724
9,977
15,002
10,715
978
7,669
7,333
59,309
0
L
15,353
4,834
0
2,734
12,725
2,936
1,234
1,737
10,988
0
71,090
W
Awilix
12,734
3,789
0
515
19,454
6,020
1,181
9,320
10,134
0
60,573
L
5,117
551
1,114
5,551
18,508
14,819
259
3,479
15,029
12,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
45,582
263
Minions Killed
279
0
Camps Cleared
0
1,206,161
Distance Traveled
1,302,600
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,575
649
112
5
0
432,223
2
W
Jing Wei
13,810
575
88
4
0
416,691
5
W
Aphrodite
14,626
609
121
5
0
460,874
3
L
Neith
14,574
607
143
6
0
346,843
10
W
Awilix
17,146
714
70
3
0
425,035
7
L
Terra
13,009
542
8
0
0
427,095
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role