Player Matchup

Ah Puch
Ah Puch
Honnor
Ah Puch
Level 147
God Stats
2W - 1L
1,746 SR
Queue Stats
152W - 124L
1,555 Elo+
Party 2
Thor
Thor
TheTurtleConman
Thor
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
29W - 30L
1,571 Elo+
Solo
Cerberus
Cerberus
Turtledoes
Cerberus
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 144L
1,638 Elo+
Solo
Sobek
Sobek
kiko61
Sobek
Level 151
God Stats
1W - 3L
1,866 SR
Queue Stats
85W - 52L
1,599 Elo+
Party 2
Bastet
Bastet
neshtoto
Bastet
Level 146
God Stats
2W - 4L
1,183 SR
Queue Stats
278W - 230L
1,543 Elo+
Party 2
Team Averages
Level 146
1,598 SR
1,581 Elo+

VS

Team Averages
Level 139
1,540 SR
1,617 Elo+
Chernobog
Chernobog
Elvenborn
Chernobog
Level 145
God Stats
6W - 7L
1,711 SR
Queue Stats
838W - 818L
1,672 Elo+
Party 1
Vulcan
Vulcan
EthanElViejuno
Vulcan
Level 118
God Stats
2W - 2L
1,489 SR
Queue Stats
254W - 249L
1,609 Elo+
Solo
Fenrir
Fenrir
FlashedDaisy
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,595 Elo+
Solo
Fafnir
Fafnir
JingsterOP
Fafnir
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
772W - 653L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
Runitdrache
Cabrakan
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 213L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Honnor
Ah Puch
20
6 / 8 / 18
13,088
689
23,087
22,570
13,487
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 7 / 19
13,434
707
18,465
17,551
8,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Turtledoes
Cerberus
20
5 / 9 / 15
13,065
688
12,023
31,930
45,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
kiko61
Sobek
16
3 / 6 / 8
10,844
571
5,656
15,989
20,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
neshtoto
Bastet
20
17 / 7 / 9
14,183
746
24,422
18,374
10,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elvenborn
Chernobog
20
5 / 10 / 21
13,399
705
23,983
18,843
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 18
15,092
794
32,532
13,329
5,122
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
7 / 9 / 15
13,279
699
9,284
18,707
21,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
JingsterOP
Fafnir
20
8 / 5 / 23
15,084
794
13,294
25,550
37,337
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Runitdrache
Cabrakan
20
5 / 7 / 21
13,695
721
12,274
21,184
26,230
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
133
36
Kills
35
37
Deaths
36
69
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Elvenborn
Chernobog
5
10
21
1.55
W
10
5
18
3.8
W
Fenrir
7
9
15
1.61
L
Ah Puch
Honnor
Ah Puch
6
8
18
1.88
W
Fafnir
JingsterOP
Fafnir
8
5
23
3.9
W
Cabrakan
Runitdrache
Cabrakan
5
7
21
2.21
L
5
7
19
2.07
L
Cerberus
Turtledoes
Cerberus
5
9
15
1.39
L
Sobek
kiko61
Sobek
3
6
8
1.17
L
Bastet
neshtoto
Bastet
17
7
9
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,653
Damage
91,367
106,414
Taken
97,613
97,399
Mitigated
97,116
24,144
Healing
25,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Elvenborn
Chernobog
23,983
13,251
1,725
1,948
18,843
7,063
2,646
5,789
12,948
0
42,248
W
32,532
9,053
0
1,001
13,329
5,122
1,911
3,636
9,693
69,358
0
W
Fenrir
9,284
2,968
2,477
2,884
18,707
21,364
1,668
6,909
11,798
0
17,298
L
Ah Puch
Honnor
Ah Puch
23,087
1,104
1,028
6,434
22,570
13,487
64
14,215
8,355
60,207
0
W
Fafnir
JingsterOP
Fafnir
13,294
3,578
1,185
7,484
25,550
37,337
1,081
12,970
12,580
22,154
0
W
Cabrakan
Runitdrache
Cabrakan
12,274
818
2,711
4,458
21,184
26,230
288
11,462
9,426
31,894
0
L
18,465
2,559
1,011
1,028
17,551
8,038
322
8,037
9,514
0
39,641
L
Cerberus
Turtledoes
Cerberus
12,023
784
1,476
5,122
31,930
45,470
115
17,921
14,009
35,225
0
L
Sobek
kiko61
Sobek
5,656
268
0
2,235
15,989
20,297
0
9,556
6,433
11,462
0
L
Bastet
neshtoto
Bastet
24,422
7,292
3,040
2,770
18,374
10,107
545
8,371
10,003
0
38,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,614
Gold Earned
70,549
200
Minions Killed
216
0
Camps Cleared
0
1,309,602
Distance Traveled
1,607,384
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,399
705
51
3
0
292,413
0
W
Vulcan
15,092
794
97
5
0
360,666
0
W
Fenrir
13,279
699
19
1
0
287,384
0
L
Ah Puch
13,088
689
63
3
0
279,741
1
W
Fafnir
15,084
794
21
1
0
322,516
2
W
Cabrakan
13,695
721
28
1
0
344,405
1
L
Thor
13,434
707
53
3
0
284,292
0
L
Cerberus
13,065
688
41
2
0
277,695
5
L
Sobek
10,844
571
7
0
0
163,791
1
L
Bastet
14,183
746
36
2
0
304,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role