Player Matchup

Serqet
Serqet
ACrow02
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,748 Elo+
Party 1
Xing Tian
Xing Tian
Mik7187
Xing Tian
Level 122
God Stats
1W - 3L
1,257 SR
Queue Stats
155W - 136L
1,533 Elo+
Party 1
Ymir
Ymir
Steinschild
Ymir
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
39W - 43L
1,499 Elo+
Party 1
Ra
Ra
SyndromSnake
Ra
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 106L
1,457 Elo+
Party 4
Jing Wei
Jing Wei
wowsi
Jing Wei
Level 114
God Stats
4W - 2L
1,854 SR
Queue Stats
101W - 104L
1,440 Elo+
Party 4
Team Averages
Level 74
1,522 SR
1,536 Elo+

VS

Team Averages
Level 41
1,405 SR
1,492 Elo+
Discordia
Discordia
AstroGorke
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 2
Fafnir
Fafnir
Rеmiel
Fafnir
Level 58
God Stats
3W - 7L
1,326 SR
Queue Stats
223W - 193L
1,557 Elo+
Party 3
Odin
Odin
Wandervais
Odin
Level 21
God Stats
0W - 2L
1,486 SR
Queue Stats
52W - 48L
1,485 Elo+
Party 3
Horus
Horus
WounchPounch
Horus
Level 83
God Stats
0W - 2L
1,213 SR
Queue Stats
195W - 160L
1,557 Elo+
Party 3
Zeus
Zeus
ZerUnder
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ACrow02
Serqet
18
7 / 5 / 17
11,495
718
7,405
16,671
10,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Mik7187
Xing Tian
19
7 / 3 / 24
12,184
762
13,672
26,678
31,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 4 / 23
11,483
718
10,701
20,354
21,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 6 / 23
11,696
731
14,572
16,473
8,249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
wowsi
Jing Wei
20
14 / 5 / 18
14,383
899
31,383
18,263
9,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AstroGorke
Discordia
18
2 / 8 / 17
11,005
688
15,097
17,135
15,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Rеmiel
Fafnir
15
3 / 7 / 9
9,432
590
10,812
19,345
25,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 8 / 12
11,493
718
12,111
19,101
20,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 6 / 16
10,809
676
9,650
23,411
37,416
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zeus
20
9 / 8 / 9
12,727
795
35,326
16,752
8,934
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
86
37
Kills
23
23
Deaths
37
105
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Serqet
ACrow02
Serqet
7
5
17
3.1
L
Discordia
AstroGorke
Discordia
2
8
17
1.31
W
Xing Tian
Mik7187
Xing Tian
7
3
24
6.33
L
Fafnir
Rеmiel
Fafnir
3
7
9
1.07
W
5
4
23
4.13
W
4
6
23
2.58
L
6
8
12
1.5
L
3
6
16
1.83
L
Zeus
9
8
9
1.69
W
Jing Wei
wowsi
Jing Wei
14
5
18
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,733
Damage
82,996
98,439
Taken
95,744
82,080
Mitigated
107,387
46,298
Healing
26,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ACrow02
Serqet
7,405
2,709
2,998
2,030
16,671
10,629
1,063
11,245
5,426
0
10,629
L
Discordia
AstroGorke
Discordia
15,097
2,473
224
1,546
17,135
15,032
405
7,728
9,112
34,155
0
W
Xing Tian
Mik7187
Xing Tian
13,672
2,504
4,856
4,593
26,678
31,836
592
12,004
14,674
28,046
0
L
Fafnir
Rеmiel
Fafnir
10,812
2,932
402
1,352
19,345
25,518
148
8,064
11,281
17,273
0
W
10,701
1,802
2,202
1,754
20,354
21,546
1,038
13,899
6,455
17,520
0
W
14,572
1,373
14,110
6,075
16,473
8,249
928
12,727
3,746
35,086
0
L
12,111
3,934
1,129
776
19,101
20,487
480
7,341
11,009
0
19,517
L
9,650
4,654
9,016
8,745
23,411
37,416
132
9,062
13,993
0
16,880
L
Zeus
35,326
1,490
674
2,183
16,752
8,934
42
6,750
10,002
58,904
0
W
Jing Wei
wowsi
Jing Wei
31,383
19,246
3,986
3,694
18,263
9,820
3,570
11,360
6,903
0
63,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,241
Gold Earned
55,466
146
Minions Killed
112
0
Camps Cleared
0
1,371,099
Distance Traveled
1,156,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,495
718
8
1
0
299,244
1
L
Discordia
11,005
688
37
2
0
209,200
0
W
Xing Tian
12,184
762
21
1
0
292,767
0
L
Fafnir
9,432
590
6
0
0
186,027
0
W
Ymir
11,483
718
15
1
0
253,120
0
W
Ra
11,696
731
48
3
0
247,732
0
L
Odin
11,493
718
14
1
0
254,212
0
L
Horus
10,809
676
7
0
0
263,014
2
L
Zeus
12,727
795
48
3
0
243,822
0
W
Jing Wei
14,383
899
54
3
0
278,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role