Player Matchup

Odin
Odin
Dredewey
Odin
Level 46
God Stats
1W - 1L
1,265 SR
Queue Stats
90W - 67L
1,631 Elo+
Party 1
King Arthur
King Arthur
Gabrielborisov
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
LinkinPark3
Sun Wukong
Level 61
God Stats
4W - 5L
1,715 SR
Queue Stats
166W - 173L
1,591 Elo+
Party 1
Chaac
Chaac
TRUSTGAMING123
Chaac
Level 89
God Stats
2W - 1L
1,940 SR
Queue Stats
83W - 80L
1,601 Elo+
Party 1
Yemoja
Yemoja
terminotor31
Yemoja
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 16L
1,617 Elo+
Party 1
Team Averages
Level 59
1,627 SR
1,598 Elo+

VS

Team Averages
Level 32
1,546 SR
1,462 Elo+
Thoth
Thoth
AsheraSol
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 164L
1,611 Elo+
Solo
Cerberus
Cerberus
ChelseaLondon94
Cerberus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,359 Elo+
Party 2
Discordia
Discordia
GreyWukong
Discordia
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
82W - 105L
1,467 Elo+
Solo
Scylla
Scylla
ItsNarcissus
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,418 Elo+
Solo
Set
Set
Nina__2702
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 6 / 28
13,738
687
26,193
24,233
23,266
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Gabrielborisov
King Arthur
20
13 / 8 / 14
14,822
741
25,497
35,957
50,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LinkinPark3
Sun Wukong
20
9 / 1 / 26
13,862
693
16,009
23,424
28,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 1 / 29
12,736
637
18,440
33,350
34,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
20
11 / 1 / 22
15,606
780
17,871
17,359
21,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AsheraSol
Thoth
17
1 / 8 / 8
10,829
541
13,011
16,655
8,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
20
6 / 4 / 7
14,260
713
18,114
39,911
61,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
GreyWukong
Discordia
20
5 / 8 / 5
12,436
622
30,049
15,401
7,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
18
1 / 11 / 8
11,457
573
19,130
17,234
8,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 11 / 6
11,194
560
10,799
22,734
13,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
49
42
Kills
15
17
Deaths
42
119
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
AsheraSol
Thoth
1
8
8
0.63
L
Cerberus
6
4
7
2.38
W
Odin
8
6
28
3.67
W
King Arthur
Gabrielborisov
King Arthur
13
8
14
2.5
L
Discordia
GreyWukong
Discordia
5
8
5
0.94
L
Scylla
1
11
8
0.45
W
Sun Wukong
LinkinPark3
Sun Wukong
9
1
26
22
L
2
11
6
0.45
W
1
1
29
15.5
W
Yemoja
11
1
22
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,010
Damage
91,103
134,323
Taken
111,935
158,116
Mitigated
99,364
81,643
Healing
33,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AsheraSol
Thoth
13,011
526
1,020
2,493
16,655
8,098
0
2,912
13,743
30,659
0
L
Cerberus
18,114
909
1,040
18,762
39,911
61,548
0
7,313
32,346
48,520
0
W
Odin
26,193
13,552
4,042
3,702
24,233
23,266
770
12,432
11,801
0
35,842
W
King Arthur
Gabrielborisov
King Arthur
25,497
3,350
3,643
8,341
35,957
50,305
498
18,183
17,078
1,368
42,596
L
Discordia
GreyWukong
Discordia
30,049
1,439
1,008
869
15,401
7,705
0
3,767
11,634
55,482
0
L
Scylla
19,130
831
1,885
1,040
17,234
8,249
0
2,642
14,592
37,996
0
W
Sun Wukong
LinkinPark3
Sun Wukong
16,009
2,205
5,265
6,606
23,424
28,519
889
13,517
9,907
0
40,208
L
10,799
5,335
1,126
4,341
22,734
13,764
0
2,142
20,592
0
18,726
W
18,440
2,494
3,285
11,806
33,350
34,922
1,110
21,924
11,426
0
42,382
W
Yemoja
17,871
3,553
28,144
6,809
17,359
21,104
1,611
14,248
3,111
40,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,764
Gold Earned
60,176
197
Minions Killed
235
0
Camps Cleared
0
1,792,328
Distance Traveled
1,488,117
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,829
541
28
1
0
290,249
0
L
Cerberus
14,260
713
86
4
0
296,842
1
W
Odin
13,738
687
29
1
0
331,086
2
W
King Arthur
14,822
741
26
1
0
344,918
2
L
Discordia
12,436
622
55
3
0
323,790
5
L
Scylla
11,457
573
46
2
0
288,160
0
W
Sun Wukong
13,862
693
49
2
0
420,113
0
L
Set
11,194
560
20
1
0
289,076
0
W
Chaac
12,736
637
42
2
0
388,349
0
W
Yemoja
15,606
780
51
3
0
307,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role