Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Pilouts
Rama
Diamond II
Level 159
God Stats
6W - 20L
1,671 SR
Queue Stats
698W - 713L
2,116 MMR
Party 2
Merlin
Merlin
Diamond III
SPYderman
Merlin
Diamond III
Level 112
God Stats
2W - 4L
1,670 SR
Queue Stats
107W - 95L
2,253 MMR
Solo
Serqet
Serqet
Platinum I
SariiTT
Serqet
Platinum I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
2,176 MMR
Solo
He Bo
He Bo
Diamond II
chaoserrorr
He Bo
Diamond II
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
142W - 132L
2,102 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,533 SR
2,029 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,609 SR
2,209 MMR
Jing Wei
Jing Wei
Diamond III
DaV1nnci
Jing Wei
Diamond III
Level 160
God Stats
9W - 12L
1,507 SR
Queue Stats
178W - 196L
2,173 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Masamato
Ne Zha
Diamond II
Level 150
God Stats
39W - 32L
1,764 SR
Queue Stats
354W - 349L
2,261 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
MrChampik
Jormungandr
Diamond III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 258L
2,162 MMR
Solo
Thor
Thor
Diamond V
TheAronFreyr
Thor
Diamond V
Level 145
God Stats
11W - 10L
1,677 SR
Queue Stats
291W - 286L
2,244 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Tsuini
The Morrigan
Diamond II
Level 160
God Stats
17W - 21L
1,594 SR
Queue Stats
755W - 750L
2,205 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 4 / 4
12,490
543
15,579
23,149
28,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
Pilouts
Rama
17
3 / 6 / 5
11,796
513
13,496
18,111
6,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SPYderman
Merlin
18
3 / 6 / 4
12,198
530
14,140
16,078
6,417
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
SariiTT
Serqet
15
3 / 7 / 7
10,481
456
9,969
19,786
16,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 8 / 4
13,028
566
14,027
14,531
5,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AphroditeYemojaPersephoneHun BatzJanus

VS

Bans
OdinKumbhakarnaGebSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaV1nnci
Jing Wei
20
12 / 3 / 4
15,394
669
21,325
17,533
7,986
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Masamato
Ne Zha
19
4 / 4 / 20
14,426
627
16,377
23,427
18,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
MrChampik
Jormungandr
19
2 / 2 / 18
13,045
567
16,923
21,347
24,193
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 5 / 10
14,398
626
10,167
18,240
10,383
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Tsuini
The Morrigan
19
6 / 5 / 10
13,301
578
11,839
13,841
5,373
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
19
Kills
31
31
Deaths
19
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
4
1.5
W
Jing Wei
DaV1nnci
Jing Wei
12
3
4
4.67
W
Ne Zha
Masamato
Ne Zha
4
4
20
3.5
W
Jormungandr
MrChampik
Jormungandr
2
2
18
5.5
L
Rama
Pilouts
Rama
3
6
5
0.92
L
Merlin
SPYderman
Merlin
3
6
4
0.83
L
Serqet
SariiTT
Serqet
3
7
7
0.93
W
7
5
10
2.4
W
The Morrigan
Tsuini
The Morrigan
6
5
10
2.2
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,211
Damage
76,631
91,655
Taken
94,388
63,281
Mitigated
66,177
23,690
Healing
32,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,579
1,706
0
10,535
23,149
28,625
1,173
8,345
14,804
0
91,706
W
Jing Wei
DaV1nnci
Jing Wei
21,325
20,127
0
10,899
17,533
7,986
3,687
3,685
13,300
0
122,709
W
Ne Zha
Masamato
Ne Zha
16,377
7,781
0
8,527
23,427
18,242
2,065
5,812
17,615
0
70,953
W
Jormungandr
MrChampik
Jormungandr
16,923
5,025
0
6,917
21,347
24,193
2,009
3,782
17,565
70,700
0
L
Rama
Pilouts
Rama
13,496
10,710
0
5,321
18,111
6,345
2,717
3,347
14,764
0
82,644
L
Merlin
SPYderman
Merlin
14,140
743
0
3,888
16,078
6,417
460
4,983
11,095
103,707
0
L
Serqet
SariiTT
Serqet
9,969
1,908
0
1,270
19,786
16,729
783
8,346
11,440
273
33,275
W
10,167
2,141
0
3,947
18,240
10,383
1,993
7,694
10,378
0
87,283
W
The Morrigan
Tsuini
The Morrigan
11,839
940
0
2,127
13,841
5,373
290
7,793
6,047
77,444
0
L
14,027
530
0
2,676
14,531
5,165
0
3,741
10,790
89,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
70,564
669
Minions Killed
657
0
Camps Cleared
0
2,093,118
Distance Traveled
2,242,292
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,490
543
157
7
0
459,449
7
W
Jing Wei
15,394
669
200
9
0
459,697
4
W
Ne Zha
14,426
627
79
3
0
456,220
6
W
Jormungandr
13,045
567
116
5
0
453,491
7
L
Rama
11,796
513
152
7
0
376,152
7
L
Merlin
12,198
530
170
7
0
376,463
4
L
Serqet
10,481
456
48
2
0
458,001
5
W
Thor
14,398
626
137
6
0
451,563
2
W
The Morrigan
13,301
578
125
5
0
421,321
9
L
He Bo
13,028
566
142
6
0
423,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role