Player Matchup

He Bo
He Bo
Silver IV
 
He Bo
Silver IV
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 38L
1,455 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,285 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,500 SR
1,500 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 3 / 0
8,240
687
3,730
8,760
3,921
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
UllrKaliSkadiVamanaChronos

VS

Bans
TyrKing ArthurMulanBakasuraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 0 / 0
10,549
879
6,455
13,112
13,455
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
0
0
W
Chaac
 
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,730
Damage
6,455
8,760
Taken
13,112
3,921
Mitigated
13,455
2,053
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,730
236
0
2,053
8,760
3,921
0
24
8,736
38,199
0
W
Chaac
 
Chaac
6,455
1,699
0
7,770
13,112
13,455
0
3,758
9,354
0
59,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,240
Gold Earned
10,549
86
Minions Killed
117
0
Camps Cleared
0
218,010
Distance Traveled
241,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,240
687
86
7
0
218,010
0
W
Chaac
10,549
879
117
10
0
241,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role