Player Matchup

Chang'e
Chang'e
Bronze I
HitsMeLikeARock
Chang'e
Bronze I
Level 147
God Stats
6W - 3L
1,824 SR
Queue Stats
20W - 9L
1,264 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,824 SR
1,264 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 32
1,780 SR
1,263 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 32
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 5L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 0
12,547
836
12,665
13,062
7,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
He BoUllrAh Muzen CabHadesSkadi

VS

Bans
AnubisFreyaAnhurBakasuraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 0
10,410
694
5,100
14,618
8,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
5,100
13,062
Taken
14,618
7,556
Mitigated
8,709
8,353
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,100
534
0
1,798
14,618
8,709
0
12,677
1,941
65,840
0
W
12,665
1,260
0
8,353
13,062
7,556
1,910
5,135
7,927
84,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,547
Gold Earned
10,410
159
Minions Killed
137
0
Camps Cleared
0
259,093
Distance Traveled
252,475
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,410
694
137
9
0
252,475
3
W
Chang'e
12,547
836
159
11
0
259,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role