Player Matchup

Anubis
Anubis
KO_DINOPITBUL
Anubis
Level 7
God Stats
5W - 4L
1,125 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
TRAJOP-juan
Fenrir
Level 13
God Stats
6W - 6L
1,232 SR
Queue Stats
10W - 8L
1,669 Elo+
Party 1
Khepri
Khepri
TheExowe
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 106L
1,314 Elo+
Solo
Team Averages
Level 16
1,286 SR
1,494 Elo+

VS

Team Averages
Level 16
1,228 SR
977 Elo+
Ra
Ra
Exalcia AT0M3
Ra
Level 18
God Stats
24W - 22L
1,423 SR
Queue Stats
127W - 155L
938 Elo+
Solo
Freya
Freya
nezodu27
Freya
Level 16
God Stats
2W - 14L
1,130 SR
Queue Stats
5W - 26L
995 Elo+
Party 2
Susano
Susano
saint_ogre835
Susano
Level 15
God Stats
2W - 15L
1,130 SR
Queue Stats
5W - 29L
1,000 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
14,409
686
14,875
14,469
9,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
14
13 / 9 / 6
14,662
698
11,887
17,890
7,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
TheExowe
Khepri
15
1 / 2 / 13
12,600
600
12,500
18,608
18,767
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 10
12,186
580
14,129
15,616
4,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
nezodu27
Freya
15
9 / 5 / 2
13,690
652
15,505
15,522
4,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 10 / 6
11,732
559
7,677
16,935
9,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
12
15
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
8
4
8
3
W
Fenrir
13
9
6
1.78
W
Khepri
TheExowe
Khepri
1
2
13
3.75
L
Freya
nezodu27
Freya
9
5
2
2
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
37,311
50,967
Taken
48,073
35,129
Mitigated
19,452
13,085
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,129
2,685
2,543
3,068
15,616
4,881
225
9,308
6,308
61,976
0
W
14,875
2,051
0
5,687
14,469
9,348
1,055
8,850
5,619
43,876
0
W
Fenrir
11,887
3,049
0
2,368
17,890
7,014
1,149
7,993
9,897
0
31,565
W
Khepri
TheExowe
Khepri
12,500
293
1,031
3,999
18,608
18,767
196
13,180
5,428
53,982
0
L
Freya
nezodu27
Freya
15,505
5,671
0
3,037
15,522
4,876
219
10,451
5,071
35,868
0
L
7,677
1,062
0
412
16,935
9,695
279
7,660
9,275
0
22,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
37,608
161
Minions Killed
168
0
Camps Cleared
0
954,890
Distance Traveled
891,660
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,186
580
101
5
0
279,703
0
W
Anubis
14,409
686
55
3
0
264,758
0
W
Fenrir
14,662
698
33
2
0
343,854
0
W
Khepri
12,600
600
73
3
0
346,278
3
L
Freya
13,690
652
41
2
0
307,722
0
L
Susano
11,732
559
26
1
0
304,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role