Player Matchup

Tyr
Tyr
Atium
Tyr
Level 98
God Stats
0W - 1L
1,621 SR
Queue Stats
5W - 14L
1,276 Elo+
Party 1
Baron Samedi
Baron Samedi
LegendaryH
Baron Samedi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 1
Sun Wukong
Sun Wukong
Necrux
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 1
Ares
Ares
Renoux
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,255 Elo+
Party 1
Anubis
Anubis
Tedaros
Anubis
Level 109
God Stats
0W - 1L
1,826 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 1
Team Averages
Level 98
1,590 SR
1,300 Elo+

VS

Team Averages
Level 115
1,480 SR
1,385 Elo+
Fenrir
Fenrir
Asmodark
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,187 Elo+
Solo
Chiron
Chiron
Bua1
Chiron
Level 64
God Stats
5W - 2L
1,624 SR
Queue Stats
148W - 150L
1,457 Elo+
Solo
Neith
Neith
HakunnaMattata
Neith
Level 109
God Stats
3W - 2L
1,490 SR
Queue Stats
59W - 56L
1,447 Elo+
Solo
Izanami
Izanami
Wickham
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
litor
Baron Samedi
Level 144
God Stats
2W - 1L
1,285 SR
Queue Stats
152W - 146L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Atium
Tyr
20
3 / 7 / 25
13,058
687
10,384
22,157
27,984
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LegendaryH
Baron Samedi
20
8 / 7 / 18
13,928
733
12,675
18,751
11,494
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Necrux
Sun Wukong
20
10 / 6 / 17
13,825
728
15,729
18,051
8,382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Renoux
Ares
20
4 / 8 / 21
12,849
676
19,556
28,546
39,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Tedaros
Anubis
20
8 / 6 / 19
15,172
799
31,017
31,020
18,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asmodark
Fenrir
20
5 / 8 / 12
13,131
691
8,946
23,753
17,510
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Bua1
Chiron
20
8 / 8 / 18
14,517
764
21,758
20,600
7,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
7 / 6 / 18
15,583
820
19,746
16,360
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Wickham
Izanami
20
10 / 7 / 17
14,944
787
22,913
18,777
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
litor
Baron Samedi
20
2 / 5 / 18
13,144
692
24,060
20,381
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
115
33
Kills
32
34
Deaths
34
100
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Asmodark
Fenrir
5
8
12
1.38
L
Tyr
Atium
Tyr
3
7
25
2.21
W
Chiron
Bua1
Chiron
8
8
18
2.13
W
7
6
18
2.67
L
Baron Samedi
LegendaryH
Baron Samedi
8
7
18
2.43
L
Sun Wukong
Necrux
Sun Wukong
10
6
17
3.08
L
Ares
Renoux
Ares
4
8
21
1.81
L
Anubis
Tedaros
Anubis
8
6
19
2.92
W
Izanami
Wickham
Izanami
10
7
17
2.64
W
Baron Samedi
litor
Baron Samedi
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,361
Damage
97,423
118,525
Taken
99,871
105,252
Mitigated
43,814
38,947
Healing
39,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Asmodark
Fenrir
8,946
1,474
639
1,793
23,753
17,510
428
13,461
10,292
0
11,249
L
Tyr
Atium
Tyr
10,384
786
1,854
4,459
22,157
27,984
1,991
5,875
16,282
0
16,627
W
Chiron
Bua1
Chiron
21,758
9,081
3,556
4,408
20,600
7,307
2,548
14,268
6,216
0
42,645
W
19,746
9,711
827
5,700
16,360
5,347
2,145
11,781
4,579
0
56,606
L
Baron Samedi
LegendaryH
Baron Samedi
12,675
1,371
4,019
4,041
18,751
11,494
1,281
3,165
15,586
41,866
0
L
Sun Wukong
Necrux
Sun Wukong
15,729
1,132
88
1,099
18,051
8,382
600
2,682
15,369
0
24,489
L
Ares
Renoux
Ares
19,556
464
546
3,458
28,546
39,323
67
6,566
21,980
26,484
0
L
Anubis
Tedaros
Anubis
31,017
1,258
1,887
17,496
31,020
18,069
989
5,772
25,248
80,006
0
W
Izanami
Wickham
Izanami
22,913
13,996
2,759
3,696
18,777
6,042
1,483
9,618
9,159
0
47,628
W
Baron Samedi
litor
Baron Samedi
24,060
1,046
8,516
7,556
20,381
7,608
717
14,014
6,367
49,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,832
Gold Earned
71,319
198
Minions Killed
223
0
Camps Cleared
0
1,557,698
Distance Traveled
1,579,317
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,131
691
7
0
0
341,145
3
L
Tyr
13,058
687
13
1
0
321,413
0
W
Chiron
14,517
764
32
2
0
277,377
0
W
Neith
15,583
820
58
3
0
338,149
0
L
Baron Samedi
13,928
733
55
3
0
300,598
0
L
Sun Wukong
13,825
728
17
1
0
360,040
0
L
Ares
12,849
676
15
1
0
281,594
0
L
Anubis
15,172
799
98
5
0
294,053
1
W
Izanami
14,944
787
69
4
0
318,093
0
W
Baron Samedi
13,144
692
57
3
0
304,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role